blender/intern/cycles/kernel/kernels/cuda
Brecht Van Lommel 2d92988f6b Cycles: CUDA bicubic and tricubic texture interpolation support.
While cubic interpolation is quite expensive on the CPU compared to linear
interpolation, the difference on the GPU is quite small.
2017-10-07 15:30:57 +02:00
..
filter.cu Code refactor: use split variance calculation for mega kernels too. 2017-10-04 21:11:14 +02:00
kernel_config.h Cycles: CUDA split performance tweaks, still far from megakernel. 2017-08-05 14:32:59 +02:00
kernel_cuda_image.h Cycles: CUDA bicubic and tricubic texture interpolation support. 2017-10-07 15:30:57 +02:00
kernel_split.cu Code refactor: remove rng_state buffer and compute hash on the fly. 2017-10-04 21:11:14 +02:00
kernel.cu Code refactor: make texture code more consistent between devices. 2017-10-07 14:53:14 +02:00