blender/source/gameengine/Physics/BlOde/SConscript
2007-08-28 10:07:08 +00:00

16 lines
466 B
Python

#!/usr/bin/python
Import ('user_options_dict')
Import ('library_env')
phy_ode_env = library_env.Copy ()
source_files = ['OdePhysicsController.cpp',
'OdePhysicsEnvironment.cpp']
phy_ode_env.Append (CPPPATH=['.',
'../common',
])
phy_ode_env.Append (CPPPATH=user_options_dict['ODE_INCLUDE'])
phy_ode_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/PHY_Ode', source=source_files)