blender/intern/cycles/kernel
Brecht Van Lommel 131de4352b Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows and
other places, was mainly due to instancing not working, but also found
issues in procedural textures.

The problem was with --use_fast_math, this seems to now have way lower
precision for some operations. Disabled this flag and selectively use
fast math functions. Did not find performance regression on GTX 460 after
doing this.
2012-05-28 19:21:13 +00:00
..
osl Spell check fix (lenght -> length) 2012-05-16 14:25:25 +00:00
svm style cleanup 2012-05-27 00:36:50 +00:00
CMakeLists.txt Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows and 2012-05-28 19:21:13 +00:00
kernel_accumulate.h Cycles: merging features from tomato branch. 2012-04-28 08:53:59 +00:00
kernel_bvh.h Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows and 2012-05-28 19:21:13 +00:00
kernel_camera.h Fix most of #31307: cycles panorama camera not working correct with speed 2012-05-07 10:53:09 +00:00
kernel_compat_cpu.h Cycles: OpenCL image texture support, fix an attribute node issue and refactor 2012-05-13 12:32:44 +00:00
kernel_compat_cuda.h Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows and 2012-05-28 19:21:13 +00:00
kernel_compat_opencl.h Cycles: remove a few usages of double, to fix opencl warnings. 2012-04-30 10:03:13 +00:00
kernel_differential.h Sample as Lamp option for world shaders, to enable multiple importance sampling. 2012-01-20 17:49:17 +00:00
kernel_displace.h Cycles: support for camera rendering an environment map with equirectangular 2012-02-28 16:44:54 +00:00
kernel_emission.h Cycles: add Ray Length output to Light Path node. This gives the distance travelled 2012-05-02 17:03:46 +00:00
kernel_film.h Cycles: fixes for OpenCL build after pass changes, patch by Daniel Genrich. 2012-01-26 15:37:33 +00:00
kernel_globals.h Cycles: OpenCL tweaks 2011-11-22 13:15:19 +00:00
kernel_light.h Cycles: OpenCL image texture support, fix an attribute node issue and refactor 2012-05-13 12:32:44 +00:00
kernel_math.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
kernel_mbvh.h Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead. 2012-04-16 08:35:21 +00:00
kernel_montecarlo.h Fix most of #31307: cycles panorama camera not working correct with speed 2012-05-07 10:53:09 +00:00
kernel_object.h Cycles: add Object Info node, with outputs object location, object/material 2012-05-21 12:52:28 +00:00
kernel_optimized.cpp Cycles: Render Passes 2012-01-25 17:23:52 +00:00
kernel_passes.h Cycles: support for motion vector and UV passes. 2012-04-30 12:49:26 +00:00
kernel_path.h Fix most of #31307: cycles panorama camera not working correct with speed 2012-05-07 10:53:09 +00:00
kernel_projection.h Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows and 2012-05-28 19:21:13 +00:00
kernel_qbvh.h Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead. 2012-04-16 08:35:21 +00:00
kernel_random.h Cycles: Render Passes 2012-01-25 17:23:52 +00:00
kernel_shader.h Cycles: add Object Info node, with outputs object location, object/material 2012-05-21 12:52:28 +00:00
kernel_textures.h Cycles: OpenCL image texture support, fix an attribute node issue and refactor 2012-05-13 12:32:44 +00:00
kernel_triangle.h Fix most of #31307: cycles panorama camera not working correct with speed 2012-05-07 10:53:09 +00:00
kernel_types.h Cycles: OpenCL image texture support, fix an attribute node issue and refactor 2012-05-13 12:32:44 +00:00
kernel.cl Cycles: Render Passes 2012-01-25 17:23:52 +00:00
kernel.cpp Cycles: float texture support. Due to GPU limitations there are now 95 byte, 2012-03-07 12:27:18 +00:00
kernel.cu Cycles: Render Passes 2012-01-25 17:23:52 +00:00
kernel.h Cycles: Render Passes 2012-01-25 17:23:52 +00:00
SConscript Scons/CUDA 2011-12-08 19:16:43 +00:00