blender/source/gameengine/Physics/Bullet
Erwin Coumans 3792ae1560 bugfixes for generic (experimental) Bullet rigidbody constraint: use cone-twist instead (needs a few more minor fixes)
Note: Visual Studio projectfiles and other buildsystems need to add extern/bullet2/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp to the project!
2007-07-16 05:56:51 +00:00
..
CcdPhysicsController.cpp bugfix: adding static objects will 'replace' previously added static object in game engine. need to use new motion state. 2007-06-23 04:49:17 +00:00
CcdPhysicsController.h Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x 2006-11-21 00:53:40 +00:00
CcdPhysicsEnvironment.cpp bugfixes for generic (experimental) Bullet rigidbody constraint: use cone-twist instead (needs a few more minor fixes) 2007-07-16 05:56:51 +00:00
CcdPhysicsEnvironment.h contribution from RCRuiz: 2006-12-16 05:50:38 +00:00
CMakeLists.txt updated CMake files for game engine for Bullet 2.x upgrade 2006-11-21 06:37:01 +00:00
Makefile Makefile support for bullet2 ... please test 2006-11-22 19:05:35 +00:00
SConscript ==SCons== 2006-02-07 21:24:36 +00:00