blender/source/gameengine/Converter
2009-09-29 01:52:54 +00:00
..
BL_ActionActuator.cpp Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library. 2009-09-24 21:22:24 +00:00
BL_ActionActuator.h Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library. 2009-09-24 21:22:24 +00:00
BL_ArmatureActuator.cpp Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library. 2009-09-24 21:22:24 +00:00
BL_ArmatureActuator.h Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library. 2009-09-24 21:22:24 +00:00
BL_ArmatureChannel.cpp Compile fix for GameEngine 2009-09-28 11:29:07 +00:00
BL_ArmatureChannel.h Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library. 2009-09-24 21:22:24 +00:00
BL_ArmatureConstraint.cpp Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library. 2009-09-24 21:22:24 +00:00
BL_ArmatureConstraint.h Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library. 2009-09-24 21:22:24 +00:00
BL_ArmatureObject.cpp Removed the termporary defines added to make the Game Engine compile. Hopefully this fixes all of the cases which broke. 2009-09-29 01:52:54 +00:00
BL_ArmatureObject.h WITH_CXX_GUARDEDALLOC was broken since BL_ArmatureObject become a PyObject 2009-09-25 14:26:00 +00:00
BL_BlenderDataConversion.cpp Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library. 2009-09-24 21:22:24 +00:00
BL_BlenderDataConversion.h remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's 2009-07-31 09:05:13 +00:00
BL_DeformableGameObject.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_DeformableGameObject.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
BL_MeshDeformer.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_MeshDeformer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
BL_ModifierDeformer.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_ModifierDeformer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
BL_ShapeActionActuator.cpp BGE shape key actuator working, though only tried a simple testcase. 2009-08-26 20:06:16 +00:00
BL_ShapeActionActuator.h Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library. 2009-09-24 21:22:24 +00:00
BL_ShapeDeformer.cpp - fix for BGE warnings 2009-08-19 10:26:43 +00:00
BL_ShapeDeformer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
BL_SkinDeformer.cpp 2.50: 2009-06-08 20:08:19 +00:00
BL_SkinDeformer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
BL_SkinMeshObject.cpp remove some unused function args 2009-07-30 21:42:29 +00:00
BL_SkinMeshObject.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
BlenderWorldInfo.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
BlenderWorldInfo.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
CMakeLists.txt Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library. 2009-09-24 21:22:24 +00:00
KX_BlenderScalarInterpolator.cpp - fix for BGE warnings 2009-08-19 10:26:43 +00:00
KX_BlenderScalarInterpolator.h - fix for BGE warnings 2009-08-19 10:26:43 +00:00
KX_BlenderSceneConverter.cpp svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22625:22668 2009-08-21 03:09:27 +00:00
KX_BlenderSceneConverter.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
KX_ConvertActuators.cpp Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library. 2009-09-24 21:22:24 +00:00
KX_ConvertActuators.h 2.50: 2009-06-08 20:08:19 +00:00
KX_ConvertControllers.cpp 2.50: 2009-06-08 20:08:19 +00:00
KX_ConvertControllers.h 2.50: 2009-06-08 20:08:19 +00:00
KX_ConvertProperties.cpp * cleaning up warnings (mostly windows). A collection of other warning fixes too (undefined function, assuming int, etc.) 2009-09-06 13:20:05 +00:00
KX_ConvertProperties.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ConvertSensors.cpp Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library. 2009-09-24 21:22:24 +00:00
KX_ConvertSensors.h remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's 2009-07-31 09:05:13 +00:00
KX_IpoConvert.cpp - fix for BGE warnings 2009-08-19 10:26:43 +00:00
KX_IpoConvert.h BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE. 2008-07-25 13:45:57 +00:00
Makefile Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library. 2009-09-24 21:22:24 +00:00
SConscript * Copy() -> Clone() (even though these hopefully will be obliterated from extern/ soon) 2009-09-28 15:49:26 +00:00