blender/source
Diego Borghetti 545cc4803e Change the BLF_aspect function to handle 3d text.
This is need to properly handle 3d text (dalai work on GE), before
the BLF_aspect only take one argument, and the result was a call to:
	glScalef(aspect, aspect, 1.0)

Now the three value are store in the font (x, y and z) and also
need to be enable using BLF_enable(BLF_ASPECT).

By default all the code that don't have BLF_ASPECT enable work with
a scale of 1.0 (so nothing change to the current UI).

I also remove all the call of BLF_aspect(fontid, 1.0) found in
the editors, because is disable by default, so no need any more.

Campbell the only thing to check is the python api, right now
I modify the api to from:
	BLF_aspect(fontid, aspect)
to:
	BLF_aspect(fontid, aspect, aspect, 1.0)

This is to avoid break the api, but now you need add the BLF_ASPECT
option to the function py_blf_enable and in some point change
py_blf_aspect to take 3 arguments.
2010-12-09 22:27:55 +00:00
..
blender Change the BLF_aspect function to handle 3d text. 2010-12-09 22:27:55 +00:00
blenderplayer use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
creator use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
darwin darwin Makefiles: copy release scripts and python modules to where blender looks for them, 2010-10-14 19:30:55 +00:00
gameengine renaming blf_api.h to blf_py_api.h 2010-12-09 17:31:42 +00:00
icons Windows Icons: 2010-09-05 07:08:21 +00:00
kernel use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
CMakeLists.txt use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
Makefile Reorder library linking. 2010-11-11 06:22:55 +00:00
SConscript dont build blender/kernel if the game engines disabled. 2010-10-31 00:56:46 +00:00