blender/source
Lukas Toenne 870ff57557 Fix #36584, in python inputs/outputs of created node group not accessable by their names.
The lookupstring function for node sockets and node tree interface items was using the identifier strings of bNodeSocket. This would ensure uniqueness, but doesn't work nicely because the identifier is
not the RNA name property and differs for node groups (with regular nodes it only differs if socket names are duplicate).

Now removed the specialized callbacks, so that inputs/outputs collections simply use the name property. In cases where socket names are duplicate (e.g. math node "Value" + "Value") only the first socket
is returned, but in such cases access by index is the preferred method anyway.
2013-08-28 07:09:36 +00:00
..
blender Fix #36584, in python inputs/outputs of created node group not accessable by their names. 2013-08-28 07:09:36 +00:00
blenderplayer uiLists enhacements: dragresize and better GRID layout. 2013-08-27 15:27:41 +00:00
creator remove callback BLI_localErrorCallBack from scanfill, was here for years and only ever wrapped printf. 2013-08-28 02:14:24 +00:00
gameengine remove unused function. also typo 2013-08-27 23:34:16 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests test operator script, add ability to load files from a path while testing operators. 2013-06-28 16:30:34 +00:00
CMakeLists.txt
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00