blender/intern/cycles/kernel/kernels/opencl/kernel.cl
Mai Lavelle 230c00d872 Cycles: OpenCL split kernel refactor
This does a few things at once:

- Refactors host side split kernel logic into a new device
  agnostic class `DeviceSplitKernel`.
- Removes tile splitting, a new work pool implementation takes its place and
  allows as many threads as will fit in memory regardless of tile size, which
  can give performance gains.
- Refactors split state buffers into one buffer, as well as reduces the
  number of arguments passed to kernels. Means there's less code to deal
  with overall.
- Moves kernel logic out of OpenCL kernel files so they can later be used by
  other device types.
- Replaced OpenCL specific APIs with new generic versions
- Tiles can now be seen updating during rendering
2017-03-08 00:52:41 -05:00

213 lines
5.4 KiB
Common Lisp

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* OpenCL kernel entry points - unfinished */
#include "../../kernel_compat_opencl.h"
#include "../../kernel_math.h"
#include "../../kernel_types.h"
#include "../../kernel_globals.h"
#include "../../kernel_image_opencl.h"
#include "../../kernel_film.h"
#if defined(__COMPILE_ONLY_MEGAKERNEL__) || !defined(__NO_BAKING__)
# include "../../kernel_path.h"
# include "../../kernel_path_branched.h"
#else /* __COMPILE_ONLY_MEGAKERNEL__ */
/* Include only actually used headers for the case
* when path tracing kernels are not needed.
*/
# include "../../kernel_random.h"
# include "../../kernel_differential.h"
# include "../../kernel_montecarlo.h"
# include "../../kernel_projection.h"
# include "../../geom/geom.h"
# include "../../bvh/bvh.h"
# include "../../kernel_accumulate.h"
# include "../../kernel_camera.h"
# include "../../kernel_shader.h"
#endif /* defined(__COMPILE_ONLY_MEGAKERNEL__) || !defined(__NO_BAKING__) */
#include "../../kernel_bake.h"
#ifdef __COMPILE_ONLY_MEGAKERNEL__
__kernel void kernel_ocl_path_trace(
ccl_constant KernelData *data,
ccl_global float *buffer,
ccl_global uint *rng_state,
#define KERNEL_TEX(type, ttype, name) \
ccl_global type *name,
#include "../../kernel_textures.h"
int sample,
int sx, int sy, int sw, int sh, int offset, int stride)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "../../kernel_textures.h"
int x = sx + ccl_global_id(0);
int y = sy + ccl_global_id(1);
if(x < sx + sw && y < sy + sh)
kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride);
}
#else /* __COMPILE_ONLY_MEGAKERNEL__ */
__kernel void kernel_ocl_shader(
ccl_constant KernelData *data,
ccl_global uint4 *input,
ccl_global float4 *output,
ccl_global float *output_luma,
#define KERNEL_TEX(type, ttype, name) \
ccl_global type *name,
#include "../../kernel_textures.h"
int type, int sx, int sw, int offset, int sample)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "../../kernel_textures.h"
int x = sx + ccl_global_id(0);
if(x < sx + sw) {
kernel_shader_evaluate(kg,
input,
output,
output_luma,
(ShaderEvalType)type,
x,
sample);
}
}
__kernel void kernel_ocl_bake(
ccl_constant KernelData *data,
ccl_global uint4 *input,
ccl_global float4 *output,
#define KERNEL_TEX(type, ttype, name) \
ccl_global type *name,
#include "../../kernel_textures.h"
int type, int filter, int sx, int sw, int offset, int sample)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "../../kernel_textures.h"
int x = sx + ccl_global_id(0);
if(x < sx + sw) {
#ifdef __NO_BAKING__
output[x] = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
#else
kernel_bake_evaluate(kg, input, output, (ShaderEvalType)type, filter, x, offset, sample);
#endif
}
}
__kernel void kernel_ocl_convert_to_byte(
ccl_constant KernelData *data,
ccl_global uchar4 *rgba,
ccl_global float *buffer,
#define KERNEL_TEX(type, ttype, name) \
ccl_global type *name,
#include "../../kernel_textures.h"
float sample_scale,
int sx, int sy, int sw, int sh, int offset, int stride)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "../../kernel_textures.h"
int x = sx + ccl_global_id(0);
int y = sy + ccl_global_id(1);
if(x < sx + sw && y < sy + sh)
kernel_film_convert_to_byte(kg, rgba, buffer, sample_scale, x, y, offset, stride);
}
__kernel void kernel_ocl_convert_to_half_float(
ccl_constant KernelData *data,
ccl_global uchar4 *rgba,
ccl_global float *buffer,
#define KERNEL_TEX(type, ttype, name) \
ccl_global type *name,
#include "../../kernel_textures.h"
float sample_scale,
int sx, int sy, int sw, int sh, int offset, int stride)
{
KernelGlobals kglobals, *kg = &kglobals;
kg->data = data;
#define KERNEL_TEX(type, ttype, name) \
kg->name = name;
#include "../../kernel_textures.h"
int x = sx + ccl_global_id(0);
int y = sy + ccl_global_id(1);
if(x < sx + sw && y < sy + sh)
kernel_film_convert_to_half_float(kg, rgba, buffer, sample_scale, x, y, offset, stride);
}
__kernel void kernel_ocl_zero_buffer(ccl_global float4 *buffer, ulong size, ulong offset)
{
size_t i = ccl_global_id(0) + ccl_global_id(1) * ccl_global_size(0);
if(i < size / sizeof(float4)) {
buffer[i+offset/sizeof(float4)] = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
}
else if(i == size / sizeof(float4)) {
ccl_global uchar *b = (ccl_global uchar*)&buffer[i+offset/sizeof(float4)];
for(i = 0; i < size % sizeof(float4); i++) {
*(b++) = 0;
}
}
}
#endif /* __COMPILE_ONLY_MEGAKERNEL__ */