blender/extern/bFTGL/src/FTBitmapGlyph.cpp
2007-08-28 10:07:08 +00:00

67 lines
1.5 KiB
C++

#include <string>
#include "FTBitmapGlyph.h"
FTBitmapGlyph::FTBitmapGlyph( FT_GlyphSlot glyph)
: FTGlyph( glyph),
destWidth(0),
destHeight(0),
data(0)
{
err = FT_Render_Glyph( glyph, FT_RENDER_MODE_MONO);
if( err || ft_glyph_format_bitmap != glyph->format)
{
return;
}
FT_Bitmap bitmap = glyph->bitmap;
unsigned int srcWidth = bitmap.width;
unsigned int srcHeight = bitmap.rows;
unsigned int srcPitch = bitmap.pitch;
destWidth = srcWidth;
destHeight = srcHeight;
destPitch = srcPitch;
if( destWidth && destHeight)
{
data = new unsigned char[destPitch * destHeight];
unsigned char* dest = data + (( destHeight - 1) * destPitch);
unsigned char* src = bitmap.buffer;
for( unsigned int y = 0; y < srcHeight; ++y)
{
memcpy( dest, src, srcPitch);
dest -= destPitch;
src += srcPitch;
}
}
pos.x = glyph->bitmap_left;
pos.y = static_cast<int>(srcHeight) - glyph->bitmap_top;
}
FTBitmapGlyph::~FTBitmapGlyph()
{
delete [] data;
}
float FTBitmapGlyph::Render( const FTPoint& pen)
{
if( data)
{
glBitmap( 0, 0, 0.0, 0.0, pen.x + pos.x, pen.y - pos.y, (const GLubyte*)0 );
glPixelStorei( GL_UNPACK_ROW_LENGTH, destPitch * 8);
glBitmap( destWidth, destHeight, 0.0f, 0.0, 0.0, 0.0, (const GLubyte*)data);
glBitmap( 0, 0, 0.0, 0.0, -pen.x - pos.x, -pen.y + pos.y, (const GLubyte*)0 );
}
return advance;
}