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Campbell Barton 64d6810cd9 Change edgeloop delete to use dissolve, fixes bug [#35738].
Was using edge-slide & remove-doubles but this was error prone since remove doubles could fail in some cases or find doubles where it shouldn't (with very small scale objects).

This gives more predictable behavior when the edges of a loop wouldnt slide (in that case they would just drag over to one of the sides with no user control)
and multiple edge loops work better too. eg:
- http://www.graphicall.org/ftp/ideasman42/edge_loop_del_update.png
2013-06-14 03:04:36 +00:00
build_files Python script auto-execution changes: 2013-06-10 00:42:16 +00:00
doc Code cleanup: removed some unused UI button types 2013-06-09 18:05:50 +00:00
extern Update libmv from own branch 2013-06-01 10:30:46 +00:00
intern Fix #35730: cycles not rendering dupliverted metaball, needs another special 2013-06-13 14:33:18 +00:00
release Change edgeloop delete to use dissolve, fixes bug [#35738]. 2013-06-14 03:04:36 +00:00
source Change edgeloop delete to use dissolve, fixes bug [#35738]. 2013-06-14 03:04:36 +00:00
CMakeLists.txt Python script auto-execution changes: 2013-06-10 00:42:16 +00:00
COPYING
GNUmakefile Fix a mismatch in help message (check_spelling_osl obviously checks OLS, and check_spelling_c, C code! :P ) 2013-05-14 14:37:51 +00:00
SConstruct Fix #35587: Cycles: image movie to single image crashing 2013-06-02 15:02:17 +00:00