blender/source
Mitchell Stokes 6905d0d92b Fixing up some buggy cleanup code in BL_ShapeDeformer. This code was causing crashes and corrupting shape keys. This commit fixes the following bugs:
[#30059] Shape Keys is gone in Blender if you use Add Object Actuator in BGE
[#30024] Segmentation fault after addObject when using shape keys
[#28683] segfault in shapekey conversion code when running a game (YF, level home) twice
2012-02-14 07:54:12 +00:00
..
blender Fix #30170: with file saved in texture painting mode, when going to object mode 2012-02-13 21:12:14 +00:00
blenderplayer - Fix for commit 43551 which caused a linking error in blenderplayer. 2012-01-20 05:11:42 +00:00
creator OSX/cmake: don´t build target extractpyzip for MODULE 2012-01-17 13:11:53 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine Fixing up some buggy cleanup code in BL_ShapeDeformer. This code was causing crashes and corrupting shape keys. This commit fixes the following bugs: 2012-02-14 07:54:12 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests use ValueError when vector/matrix multiplications sizes are not supported, was using TypeError for mat*vec and ValueError for vec*mat. 2012-02-11 14:27:36 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00