..
BlenderRoutines
reverting commit [43876] Fix for aliased fonts in the game engine
2012-02-10 06:18:32 +00:00
Converter
Fixing up some buggy cleanup code in BL_ShapeDeformer. This code was causing crashes and corrupting shape keys. This commit fixes the following bugs:
2012-02-14 07:54:12 +00:00
Expressions
use defines for property name lenghths in the BGE, were using 31,32,64,100.
2012-01-16 05:27:11 +00:00
GameLogic
Committing patch "[ #29763 ] Adding an active_events property to SCA_PythonKeyboard and SCA_PythonMouse"
2012-01-22 05:45:56 +00:00
GamePlayer
reverting commit [43876] Fix for aliased fonts in the game engine
2012-02-10 06:18:32 +00:00
Ketsji
bge font objects: fix for difference in size when object has a parent
2012-02-10 07:52:21 +00:00
Network
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
Physics
BGE bug #21947 : Softbodies not using object size. Fixed by scaling the shape before creating the soft body.
2012-02-05 09:32:35 +00:00
PyDoc
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
Rasterizer
Committing patch "[ #27676 ] Change window size/resolution in realtime" by me.
2012-01-22 20:25:25 +00:00
SceneGraph
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
VideoTexture
BGE bug #29133 : Render to Texture not working. Fixed by using same viewport to render and capture.
2012-02-04 17:20:38 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
enable building the game engine without bullet for scons & cmake
2010-10-10 07:01:56 +00:00