blender/source/gameengine/Physics/Bullet
Campbell Barton 1bd0db59f4 use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken.
in the case of python this makes it easier to move to find_package(PythonLibs) when 3.x is supported.
2011-01-25 14:43:13 +00:00
..
CcdGraphicController.cpp BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127 2009-11-15 23:58:56 +00:00
CcdGraphicController.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
CcdPhysicsController.cpp BGE: support modifiers without mapping to original mesh both graphically and physically, fixes bug #24942 and #25286. 2011-01-23 17:17:21 +00:00
CcdPhysicsController.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
CcdPhysicsEnvironment.cpp Quiet compiler warnings. 2010-10-20 12:33:00 +00:00
CcdPhysicsEnvironment.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
CMakeLists.txt use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken. 2011-01-25 14:43:13 +00:00
Makefile Update address in license block. 2010-08-10 21:22:26 +00:00
SConscript rename libs internal libs for CMake + SCons (used in MSVC project files) 2010-11-18 11:42:05 +00:00