forked from bartvdbraak/blender
6b15024f4a
* Particles support larger than 1 frame changes, bigger frame changes can result in inaccurate results, but it's super fast and you get a nice feeling of how the particles behave! * "Cache to current frame" button calculates the exact result of particles at current frame. * Current state of cache can be protected by making it a bake. * Cache is now in memory by default, disk cache is an option. * Only "viewport %" number of particles are calculated and cached in viewport, baking and rendering calculate all particles. * Info on cached frames and memory usage given in ui. * Support for exact "autocaching" of changes and large frame changes(disabled for now until exact place in event system is decided) * "Continue physics" is probably deprecated after this and should be removed once sb & cloth use the new cache code. Todo: * Make softbody & cloth use the new cache things. Other changes: * Some cleanup of particle buttons. |
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beos-4.5-i386 | ||
beos-5.0-i386 | ||
datafiles | ||
freedesktop | ||
io | ||
irix-6.2-mips | ||
plugins | ||
scripts | ||
text | ||
ui | ||
windows | ||
getversion.py | ||
Makefile | ||
VERSION |