forked from bartvdbraak/blender
6bde9a52f9
When rebuilding the polygons that touch bevel-involved vertices, need to copy the edge attributes from corresponding original edges. Special treatment of corner segments, to maintain continuity of smooth and seam attributes. Another fix: if have four meeting edges, two opposite ones beveled and the other two not, propgate the non-beveled-edges attributes across the line that joins them (perpendicular to the bevel). |
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build_files | ||
doc | ||
extern | ||
intern | ||
release | ||
scons@2d6ebcb239 | ||
source | ||
.arcconfig | ||
.gitignore | ||
.gitmodules | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
SConstruct |