forked from bartvdbraak/blender
1a246afe03
Use Summary structure to collect all summary related on the shader compilation process which then could be either simply reported to the log or be passed to some user interface or so. This is type of the summary / report which is most flexible and useful and something we could use for other parts like shader optimization. |
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.. | ||
app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
kernel | ||
render | ||
subd | ||
util | ||
CMakeLists.txt | ||
SConscript |