blender/source
Campbell Barton 6d72150312 wave modifier was dividing by zero for each vertex with default settings of falloff == 0.0f.
annoying with --debug-fpe and better to use multiply in the loop.
2010-06-03 19:56:13 +00:00
..
blender wave modifier was dividing by zero for each vertex with default settings of falloff == 0.0f. 2010-06-03 19:56:13 +00:00
blenderplayer blenderplayer building again (may need updates in libraries I dont compile with, but it' builds here). removed smoke declarations that are not needed anymore (not in windows, 2010-06-02 07:06:47 +00:00
creator - Python console argument '--python-console', option so you can start blender and drop into a python console, (useful for debugging some problems on a renderfarm over ssh) 2010-05-30 14:05:58 +00:00
darwin
gameengine == python api docs == 2010-06-03 14:26:38 +00:00
icons
kernel remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
CMakeLists.txt
Makefile Modifiers moved, adjust accordingly. 2010-04-12 01:23:55 +00:00
nan_compile.mk Add support for >2GiB files (as r28267) and some cleanups. 2010-04-18 20:47:05 +00:00
nan_definitions.mk fixed typo that prevented tiff support from being enabled by default 2010-05-27 06:08:48 +00:00
nan_link.mk was curious if makefile still worked. they didnt, found 2 problems 2010-05-23 17:45:08 +00:00
nan_subdirs.mk
nan_warn.mk
SConscript