..
CMakeLists.txt
Cycles Gamma Node
2011-12-16 20:35:06 +00:00
node_add_closure.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_attribute.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_background.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_blend_texture.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_blend_weight.osl
Cycles: tweaks to properties and nodes
2011-09-16 13:14:02 +00:00
node_bump.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_camera.osl
CameraData Input Cycles Node
2011-12-02 20:36:13 +00:00
node_clouds_texture.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_color.h
HSV Color Node for Cycles
2011-12-02 16:57:37 +00:00
node_convert_from_color.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_convert_from_float.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_convert_from_normal.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_convert_from_point.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_convert_from_vector.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_diffuse_bsdf.osl
Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
2011-11-14 17:31:47 +00:00
node_distorted_noise_texture.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_emission.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_environment_texture.osl
Cycles: tweaks to properties and nodes
2011-09-16 13:14:02 +00:00
node_fresnel.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_fresnel.osl
Cycles: tweaks to properties and nodes
2011-09-16 13:14:02 +00:00
node_gamma.osl
Cycles Gamma Node
2011-12-16 20:35:06 +00:00
node_geometry.osl
Cycles: rename UV geometry node output to Parametric to avoid confusion with uv texture coordinates.
2011-05-04 15:22:15 +00:00
node_glass_bsdf.osl
Cycles: tweaks to properties and nodes
2011-09-16 13:14:02 +00:00
node_glossy_bsdf.osl
Cycles: tweaks to properties and nodes
2011-09-16 13:14:02 +00:00
node_holdout.osl
Cycles: preview passes setting to set the max number of passes to render in
2011-08-29 10:21:10 +00:00
node_hsv.osl
bugfix: [ #29711 ] Cycles - HSV Node - Hue Change Bug
2011-12-29 05:40:48 +00:00
node_image_texture.osl
Cycles: tweaks to properties and nodes
2011-09-16 13:14:02 +00:00
node_invert.osl
Invert Color Cycles Node
2011-12-03 23:05:35 +00:00
node_light_path.osl
Cycles:
2011-09-01 15:53:36 +00:00
node_magic_texture.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_mapping.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_marble_texture.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_math.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_mix_closure.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_mix.osl
HSV Color Node for Cycles
2011-12-02 16:57:37 +00:00
node_musgrave_texture.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_noise_texture.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_normal.osl
Normal Node - Cycles
2011-12-16 18:15:07 +00:00
node_output_displacement.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_output_surface.osl
Cycles: revert commit that joined surface/volume socket into a single shader socket,
2011-10-12 23:03:12 +00:00
node_output_volume.osl
Cycles: revert commit that joined surface/volume socket into a single shader socket,
2011-10-12 23:03:12 +00:00
node_sepcomb_rgb.osl
SeparateRGB and CombineRGB nodes for Cycles materials
2011-12-01 21:46:10 +00:00
node_sky_texture.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_stucci_texture.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_texture_coordinate.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_texture.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_translucent_bsdf.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_transparent_bsdf.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_value.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_vector_math.osl
Cycles: fix vector math subtract not working correct, patch by Sanne.
2011-05-16 08:08:37 +00:00
node_velvet_bsdf.osl
Cycles: tweaks to properties and nodes
2011-09-16 13:14:02 +00:00
node_voronoi_texture.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_ward_bsdf.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
node_wood_texture.osl
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
stdosl.h
Cycles: Oren-Nayar BSDF support. This is not a separate shader node, rather it
2011-11-14 17:31:47 +00:00