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Brecht Van Lommel 7f86afec9d Cycles: don't count volume boundaries as transparent bounces.
This is more important now that we will have tigther volume bounds that
we hit multiple times. It also avoids some noise due to RR previously
affecting these surfaces, which shouldn't have been the case and should
eventually be fixed for transparent BSDFs as well.

For non-volume scenes I found no performance impact on NVIDIA or AMD.
For volume scenes the noise decrease and fixed artifacts are worth the
little extra render time, when there is any.
2018-03-01 01:21:29 +01:00
build_files Buildbot: Enable Volta deviced CUDA binaries 2018-02-23 14:24:59 +01:00
doc Cleanup: typos 2018-02-26 19:58:31 +11:00
extern Update CUEW to latest version 2018-02-28 03:03:12 +01:00
intern Cycles: don't count volume boundaries as transparent bounces. 2018-03-01 01:21:29 +01:00
release Presets: remove double underscore in preset names 2018-02-26 19:21:02 +11:00
source Cycles: change principled BSDF default distribution and SSS. 2018-02-28 21:31:28 +01:00
tests Collada: Added tests for Animation export 2018-02-27 20:41:34 +01:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Build: add scripts to build dependencies for Windows and macOS. 2017-08-07 17:54:26 +02:00
.gitmodules Point all submodules to master branch 2017-04-03 14:54:51 +02:00
CMakeLists.txt Cycles: Remove Fermi support from CMake and update runtime checks in device_cuda.cpp. 2018-02-17 16:15:07 +01:00
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GNUmakefile Build: auto detection of libraries built by "make deps" on Linux. 2018-01-11 22:30:31 +01:00
make.bat Cleanup: whitespace 2017-12-11 19:28:40 +11:00