blender/source
Sergey Sharybin 7fec67ab40 Fix #28780: Undo while painting image sequences issue
- Store imbuf file path in UndoImageTile structure, so imbuf can be verified
  before applying titles on it.
- If current image's imbuf file path isn't equal to file path stored in
  undo block, search for imbuf in ima->ibufs.

  Probably it can be optimized, but storing all settings which defines
  needed imbuf (image source type, offset, image file name, current
  scene frame and so messes up undo code and requires deeper changes
  which probably better not to start on bcon4).
2011-10-03 11:04:05 +00:00
..
blender Fix #28780: Undo while painting image sequences issue 2011-10-03 11:04:05 +00:00
blenderplayer OSX: fix player bundle_creation 2011-09-27 10:51:57 +00:00
creator remove .Blanguages, its not used anymore 2011-10-02 22:28:49 +00:00
darwin set svn end of lines to native 2011-05-09 08:15:38 +00:00
gameengine BGE: removing old hack from Dome code. it's no longer needed and it was making dome to fail if using game autostart (<<bug) 2011-10-03 03:32:59 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests pep8 update & some minor cmake edits. 2011-09-20 18:29:19 +00:00
CMakeLists.txt Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00