forked from bartvdbraak/blender
7e7a6a193e
*Tweaked curve UI slightly.
229 lines
5.6 KiB
Python
229 lines
5.6 KiB
Python
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import bpy
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class DataButtonsPanel(bpy.types.Panel):
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__space_type__ = 'PROPERTIES'
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__region_type__ = 'WINDOW'
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__context__ = "data"
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def poll(self, context):
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return (context.object and context.object.type in ('CURVE', 'SURFACE') and context.curve)
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class DataButtonsPanelCurve(DataButtonsPanel):
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'''
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Same as above but for curves only
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'''
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def poll(self, context):
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return (context.object and context.object.type == 'CURVE' and context.curve)
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class DataButtonsPanelActive(DataButtonsPanel):
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'''
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Same as above but for curves only
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'''
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def poll(self, context):
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curve = context.curve
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return (curve and curve.active_spline)
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class DATA_PT_context_curve(DataButtonsPanel):
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__show_header__ = False
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def draw(self, context):
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layout = self.layout
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ob = context.object
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curve = context.curve
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space = context.space_data
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split = layout.split(percentage=0.65)
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if ob:
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split.template_ID(ob, "data")
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split.itemS()
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elif curve:
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split.template_ID(space, "pin_id")
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split.itemS()
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class DATA_PT_shape_curve(DataButtonsPanel):
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__label__ = "Shape"
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def draw(self, context):
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layout = self.layout
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ob = context.object
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curve = context.curve
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space = context.space_data
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is_surf = (ob.type == 'SURFACE')
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if not is_surf:
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row = layout.row()
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row.itemR(curve, "dimensions", expand=True)
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split = layout.split()
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col = split.column()
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if not is_surf:
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sub = col.column()
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sub.active = (curve.dimensions=='2D')
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sub.itemL(text="Caps:")
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row = sub.row()
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row.itemR(curve, "front")
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row.itemR(curve, "back")
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col.itemL(text="Textures:")
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# col.itemR(curve, "uv_orco")
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col.itemR(curve, "auto_texspace")
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col = split.column()
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col.itemL(text="Resolution:")
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sub = col.column(align=True)
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sub.itemR(curve, "resolution_u", text="Preview U")
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sub.itemR(curve, "render_resolution_u", text="Render U")
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if is_surf:
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sub = col.column(align=True)
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sub.itemR(curve, "resolution_v", text="Preview V")
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sub.itemR(curve, "render_resolution_v", text="Render V")
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# XXX - put somewhere nicer.
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row= layout.row()
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row.itemR(curve, "twist_mode")
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row.itemR(curve, "twist_smooth") # XXX - may not be kept
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# col.itemL(text="Display:")
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# col.itemL(text="HANDLES")
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# col.itemL(text="NORMALS")
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# col.itemR(curve, "vertex_normal_flip")
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class DATA_PT_geometry_curve(DataButtonsPanel):
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__label__ = "Geometry"
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def draw(self, context):
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layout = self.layout
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curve = context.curve
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split = layout.split()
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col = split.column()
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col.itemL(text="Modification:")
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col.itemR(curve, "width")
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col.itemR(curve, "extrude")
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col.itemL(text="Taper Object:")
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col.itemR(curve, "taper_object", text="")
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col = split.column()
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col.itemL(text="Bevel:")
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col.itemR(curve, "bevel_depth", text="Depth")
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col.itemR(curve, "bevel_resolution", text="Resolution")
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col.itemL(text="Bevel Object:")
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col.itemR(curve, "bevel_object", text="")
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class DATA_PT_pathanim(DataButtonsPanelCurve):
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__label__ = "Path Animation"
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def draw_header(self, context):
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curve = context.curve
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self.layout.itemR(curve, "use_path", text="")
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def draw(self, context):
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layout = self.layout
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curve = context.curve
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layout.active = curve.use_path
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split = layout.split()
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col = split.column()
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col.itemR(curve, "path_length", text="Frames")
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col.itemR(curve, "use_path_follow")
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col = split.column()
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col.itemR(curve, "use_stretch")
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col.itemR(curve, "use_radius")
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col.itemR(curve, "use_time_offset", text="Offset Children")
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class DATA_PT_active_spline(DataButtonsPanelActive):
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__label__ = "Active Spline"
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def draw(self, context):
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layout = self.layout
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ob = context.object
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curve = context.curve
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act_spline = curve.active_spline
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is_surf = (ob.type == 'SURFACE')
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is_poly = (act_spline.type == 'POLY')
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split = layout.split()
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if is_poly:
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# These settings are below but its easier to have
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# poly's set aside since they use so few settings
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col = split.column()
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col.itemL(text="Cyclic:")
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col.itemR(act_spline, "smooth")
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col = split.column()
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col.itemR(act_spline, "cyclic_u", text="U")
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else:
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col = split.column()
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col.itemL(text="Cyclic:")
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if act_spline.type == 'NURBS':
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col.itemL(text="Bezier:")
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col.itemL(text="Endpoint:")
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col.itemL(text="Order:")
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col.itemL(text="Resolution:")
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col = split.column()
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col.itemR(act_spline, "cyclic_u", text="U")
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if act_spline.type == 'NURBS':
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sub = col.column()
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# sub.active = (not act_spline.cyclic_u)
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sub.itemR(act_spline, "bezier_u", text="U")
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sub.itemR(act_spline, "endpoint_u", text="U")
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sub = col.column()
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sub.itemR(act_spline, "order_u", text="U")
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col.itemR(act_spline, "resolution_u", text="U")
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if is_surf:
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col = split.column()
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col.itemR(act_spline, "cyclic_v", text="V")
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# its a surface, assume its a nurb.
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sub = col.column()
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sub.active = (not act_spline.cyclic_v)
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sub.itemR(act_spline, "bezier_v", text="V")
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sub.itemR(act_spline, "endpoint_v", text="V")
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sub = col.column()
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sub.itemR(act_spline, "order_v", text="V")
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sub.itemR(act_spline, "resolution_v", text="V")
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if not is_surf:
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split = layout.split()
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col = split.column()
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col.active = (curve.dimensions=='3D')
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col.itemL(text="Interpolation:")
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col.itemR(act_spline, "tilt_interpolation", text="Tilt")
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col.itemR(act_spline, "radius_interpolation", text="Radius")
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split = layout.split()
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col = split.column()
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col.itemR(act_spline, "smooth")
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bpy.types.register(DATA_PT_context_curve)
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bpy.types.register(DATA_PT_shape_curve)
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bpy.types.register(DATA_PT_geometry_curve)
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bpy.types.register(DATA_PT_pathanim)
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bpy.types.register(DATA_PT_active_spline)
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