forked from bartvdbraak/blender
dc7d0ef474
* Add Lamp Fallof Curve and Texture Color Ramp panels. * Use button space context data. * A few other minor python layout script updates.
34 lines
759 B
Python
34 lines
759 B
Python
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import bpy
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class DataButtonsPanel(bpy.types.Panel):
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__space_type__ = "BUTTONS_WINDOW"
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__region_type__ = "WINDOW"
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__context__ = "data"
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def poll(self, context):
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return (context.mesh != None)
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class DATA_PT_surface(DataButtonsPanel):
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__idname__ = "DATA_PT_surface"
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__label__ = "Mesh"
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def draw(self, context):
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mesh = context.mesh
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layout = self.layout
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split = layout.split()
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col = split.column()
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col.itemR(mesh, "autosmooth")
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colsub = col.column()
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colsub.active = mesh.autosmooth
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colsub.itemR(mesh, "autosmooth_angle", text="Angle")
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sub = split.column()
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sub.itemR(mesh, "vertex_normal_flip")
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sub.itemR(mesh, "double_sided")
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layout.itemR(mesh, "texco_mesh")
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bpy.types.register(DATA_PT_surface)
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