blender/intern/cycles
Sergey Sharybin 8bed4e6040 Fix T41362: CPU and GPU rendering gives different results
We can't really make CPU and GPU results look the same in all possible
circumstances, but here we can make them look close enough to each other
by making it so sobol pattern for bounce number is the smae for both
CPU and GPU.

This makes CPU and GPU render results look the same with low number of
samples, high number of samples was never an issue.
2014-08-11 22:29:27 +06:00
..
app Deduplicate CUDA and OpenCL wranglers 2014-08-05 13:57:50 +06:00
blender Fix T41318: API change in OSL, I see no other cases but there might be 2014-08-05 23:49:42 +02:00
bvh Spelling 2014-08-02 16:53:52 +10:00
cmake Cycles: use SYSTEM for external includes 2014-06-29 04:00:31 +10:00
device Cycles OpenCL error to string removed in favour of the same function in clew. 2014-08-09 14:27:40 +02:00
doc Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
kernel Fix T41362: CPU and GPU rendering gives different results 2014-08-11 22:29:27 +06:00
render Fix T41318: OSL broken on Linux kubuntu 14.04 2014-08-05 15:53:00 +06:00
subd Code cleanup: Add -Werror=float-conversion to Cycles 2014-05-03 07:31:46 +10:00
util Cleanup: Remove special code for Visual Studio 2008. 2014-08-07 13:52:15 +02:00
CMakeLists.txt Cycles: use SYSTEM for external includes 2014-06-29 04:00:31 +10:00
SConscript Deduplicate CUDA and OpenCL wranglers 2014-08-05 13:57:50 +06:00