forked from bartvdbraak/blender
f0d58a8b99
Please Nathan double check this, but all compile fine here :)
16 lines
455 B
Python
16 lines
455 B
Python
#!/usr/bin/python
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Import ('env')
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sources = 'CcdPhysicsEnvironment.cpp CcdPhysicsController.cpp'
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incs = '. ../common #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/Rasterizer'
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incs += ' ' + env['BF_BULLET_INC']
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cflags = []
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if env['OURPLATFORM']=='win32-vc':
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cflags.append('/GR')
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cflags.append('/O2')
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env.BlenderLib ( 'bf_bullet', Split(sources), Split(incs), [], libtype=['game','player'], priority=[15,90] )
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