forked from bartvdbraak/blender
9ed079bf5c
Certain actuators hold a pointer to an objects: Property, SceneCamera, AddObject, Camera, Parent, TractTo. When a group is duplicated, the actuators that point to objects within the group will be relinked to point to the replicated objects and not to the original objects. This helps to setup self-contained group with a camera following a character for example. This feature also works when adding a single object (and all its children) with the AddObject actuator. The second part of the patch extends the protection against object deletion to all the actuators of the above list (previously, only the TrackTo, AddObject and Property actuators were protected). In case the target object of these actuators is deleted, the BGE won't crash.
323 lines
7.8 KiB
C++
323 lines
7.8 KiB
C++
/**
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* Assign, change, copy properties
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*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include "SCA_PropertyActuator.h"
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#include "InputParser.h"
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#include "Operator2Expr.h"
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#include "ConstExpr.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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/* ------------------------------------------------------------------------- */
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/* Native functions */
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/* ------------------------------------------------------------------------- */
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SCA_PropertyActuator::SCA_PropertyActuator(SCA_IObject* gameobj,SCA_IObject* sourceObj,const STR_String& propname,const STR_String& expr,int acttype,PyTypeObject* T )
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: SCA_IActuator(gameobj,T),
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m_type(acttype),
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m_propname(propname),
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m_exprtxt(expr),
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m_sourceObj(sourceObj)
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{
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// protect ourselves against someone else deleting the source object
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// don't protect against ourselves: it would create a dead lock
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if (m_sourceObj)
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m_sourceObj->RegisterActuator(this);
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}
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SCA_PropertyActuator::~SCA_PropertyActuator()
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{
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if (m_sourceObj)
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m_sourceObj->UnregisterActuator(this);
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}
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bool SCA_PropertyActuator::Update()
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{
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bool result = false;
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bool bNegativeEvent = IsNegativeEvent();
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RemoveAllEvents();
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if (bNegativeEvent)
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return false; // do nothing on negative events
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CValue* propowner = GetParent();
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CParser parser;
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parser.SetContext( propowner->AddRef());
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CExpression* userexpr = parser.ProcessText(m_exprtxt);
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if (userexpr)
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{
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switch (m_type)
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{
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case KX_ACT_PROP_ASSIGN:
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{
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CValue* newval = userexpr->Calculate();
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CValue* oldprop = propowner->GetProperty(m_propname);
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if (oldprop)
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{
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oldprop->SetValue(newval);
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} else
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{
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propowner->SetProperty(m_propname,newval);
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}
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newval->Release();
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break;
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}
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case KX_ACT_PROP_ADD:
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{
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CValue* oldprop = propowner->GetProperty(m_propname);
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if (oldprop)
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{
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// int waarde = (int)oldprop->GetNumber(); /*unused*/
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CExpression* expr = new COperator2Expr(VALUE_ADD_OPERATOR,new CConstExpr(oldprop->AddRef()),
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userexpr->AddRef());
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CValue* newprop = expr->Calculate();
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oldprop->SetValue(newprop);
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newprop->Release();
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expr->Release();
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}
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break;
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}
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case KX_ACT_PROP_COPY:
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{
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if (m_sourceObj)
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{
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CValue* copyprop = m_sourceObj->GetProperty(m_exprtxt);
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if (copyprop)
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{
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CValue *val = copyprop->GetReplica();
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GetParent()->SetProperty(
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m_propname,
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val);
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val->Release();
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}
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}
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break;
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}
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default:
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{
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}
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}
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userexpr->Release();
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}
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return result;
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}
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bool
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SCA_PropertyActuator::
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isValid(
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SCA_PropertyActuator::KX_ACT_PROP_MODE mode
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){
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bool res = false;
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res = ((mode > KX_ACT_PROP_NODEF) && (mode < KX_ACT_PROP_MAX));
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return res;
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}
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CValue*
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SCA_PropertyActuator::
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GetReplica() {
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SCA_PropertyActuator* replica = new SCA_PropertyActuator(*this);
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replica->ProcessReplica();
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// this will copy properties and so on...
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CValue::AddDataToReplica(replica);
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return replica;
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};
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void SCA_PropertyActuator::ProcessReplica()
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{
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// no need to check for self reference like in the constructor:
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// the replica will always have a different parent
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if (m_sourceObj)
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m_sourceObj->RegisterActuator(this);
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SCA_IActuator::ProcessReplica();
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}
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bool SCA_PropertyActuator::UnlinkObject(SCA_IObject* clientobj)
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{
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if (clientobj == m_sourceObj)
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{
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// this object is being deleted, we cannot continue to track it.
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m_sourceObj = NULL;
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return true;
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}
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return false;
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}
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void SCA_PropertyActuator::Relink(GEN_Map<GEN_HashedPtr, void*> *obj_map)
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{
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void **h_obj = (*obj_map)[m_sourceObj];
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if (h_obj) {
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if (m_sourceObj)
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m_sourceObj->UnregisterActuator(this);
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m_sourceObj = (SCA_IObject*)(*h_obj);
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m_sourceObj->RegisterActuator(this);
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}
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}
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/* ------------------------------------------------------------------------- */
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/* Python functions */
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/* ------------------------------------------------------------------------- */
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/* Integration hooks ------------------------------------------------------- */
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PyTypeObject SCA_PropertyActuator::Type = {
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PyObject_HEAD_INIT(&PyType_Type)
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0,
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"SCA_PropertyActuator",
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sizeof(SCA_PropertyActuator),
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0,
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PyDestructor,
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0,
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__getattr,
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__setattr,
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0, //&MyPyCompare,
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__repr,
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0, //&cvalue_as_number,
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0,
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0,
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0,
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0
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};
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PyParentObject SCA_PropertyActuator::Parents[] = {
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&SCA_PropertyActuator::Type,
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&SCA_IActuator::Type,
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&SCA_ILogicBrick::Type,
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&CValue::Type,
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NULL
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};
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PyMethodDef SCA_PropertyActuator::Methods[] = {
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{"setProperty", (PyCFunction) SCA_PropertyActuator::sPySetProperty, METH_VARARGS, SetProperty_doc},
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{"getProperty", (PyCFunction) SCA_PropertyActuator::sPyGetProperty, METH_VARARGS, GetProperty_doc},
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{"setValue", (PyCFunction) SCA_PropertyActuator::sPySetValue, METH_VARARGS, SetValue_doc},
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{"getValue", (PyCFunction) SCA_PropertyActuator::sPyGetValue, METH_VARARGS, GetValue_doc},
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{NULL,NULL} //Sentinel
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};
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PyObject* SCA_PropertyActuator::_getattr(const STR_String& attr) {
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_getattr_up(SCA_IActuator);
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}
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/* 1. setProperty */
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char SCA_PropertyActuator::SetProperty_doc[] =
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"setProperty(name)\n"
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"\t- name: string\n"
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"\tSet the property on which to operate. If there is no property\n"
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"\tof this name, the call is ignored.\n";
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PyObject* SCA_PropertyActuator::PySetProperty(PyObject* self, PyObject* args, PyObject* kwds)
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{
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/* Check whether the name exists first ! */
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char *nameArg;
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if (!PyArg_ParseTuple(args, "s", &nameArg)) {
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return NULL;
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}
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CValue* prop = GetParent()->FindIdentifier(nameArg);
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if (!prop->IsError()) {
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m_propname = nameArg;
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} else {
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; /* not found ... */
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}
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prop->Release();
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Py_Return;
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}
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/* 2. getProperty */
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char SCA_PropertyActuator::GetProperty_doc[] =
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"getProperty(name)\n"
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"\tReturn the property on which the actuator operates.\n";
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PyObject* SCA_PropertyActuator::PyGetProperty(PyObject* self, PyObject* args, PyObject* kwds)
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{
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return PyString_FromString(m_propname);
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}
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/* 3. setValue */
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char SCA_PropertyActuator::SetValue_doc[] =
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"setValue(value)\n"
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"\t- value: string\n"
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"\tSet the value with which the actuator operates. If the value\n"
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"\tis not compatible with the type of the property, the subsequent\n"
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"\t action is ignored.\n";
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PyObject* SCA_PropertyActuator::PySetValue(PyObject* self, PyObject* args, PyObject* kwds)
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{
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char *valArg;
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if(!PyArg_ParseTuple(args, "s", &valArg)) {
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return NULL;
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}
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if (valArg) m_exprtxt = valArg;
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Py_Return;
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}
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/* 4. getValue */
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char SCA_PropertyActuator::GetValue_doc[] =
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"getValue()\n"
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"\tReturns the value with which the actuator operates.\n";
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PyObject* SCA_PropertyActuator::PyGetValue(PyObject* self, PyObject* args, PyObject* kwds)
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{
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return PyString_FromString(m_exprtxt);
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}
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/* eof */
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