blender/release/scripts/startup/bl_ui
Ton Roosendaal 12b642062c Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability

Short list of main changes:

- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
  Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
  This allows keeping UI and data without actual saves, until you actually save.
  When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v). 
  Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards. 
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
  Old option is called "Save Startup File" the new one "Save User Settings".
  To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
  This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
..
__init__.py added filter for user installed addons 2012-10-13 10:33:09 +00:00
properties_animviz.py Bugfix [#32754] Clear Motion paths button not available on Motion paths panel 2012-10-04 11:05:48 +00:00
properties_data_armature.py IK Solver: 2012-11-24 00:18:34 +00:00
properties_data_bone.py IK Solver: 2012-11-24 00:18:34 +00:00
properties_data_camera.py camera sensor ui fix: grey out values when not affecting camera 2012-11-21 19:08:27 +00:00
properties_data_curve.py Added Map Taper option which if enabled maps affect of taper object on 2012-11-08 08:16:44 +00:00
properties_data_empty.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_lamp.py Removing BLENDER_GAME from the COMPAT_ENGINES set for the sun lamp's Sky & Atmosphere panel since it isn't supported in the BGE. 2012-10-30 01:59:15 +00:00
properties_data_lattice.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
properties_data_mesh.py Use own list of actions for Vertex Group Lock operator instead of reusing Select All actions. 2012-12-12 10:21:24 +00:00
properties_data_metaball.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_modifier.py Triangulate modifier 2012-11-19 20:40:08 +00:00
properties_data_speaker.py style cleanup 2012-07-29 12:07:06 +00:00
properties_game.py BGE: Adding support for Bullet's collision masks. Each object now has a collision mask and a collision group. Object A and object B collide if object A's groups is in object B's mask and object B's group is in object A's mask. In other words, the group defines what the object is (collision wise) and the group defines what the object can collide with. 2012-10-30 15:44:16 +00:00
properties_mask_common.py Alternate mask spline feather offset calculation method: now there are 2 [Even | Smooth] 2012-08-27 09:44:56 +00:00
properties_material.py Render: local light group option for materials, blender internal feature from 2012-10-17 13:32:43 +00:00
properties_object_constraint.py IK Solver: 2012-11-24 00:18:34 +00:00
properties_object.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
properties_paint_common.py Code/UI cleanup: improvements for sculpt brush texture settings. 2012-05-15 04:50:47 +00:00
properties_particle.py fix for asserts added in own recent commit with more strict type-checking 2012-11-27 02:34:40 +00:00
properties_physics_cloth.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_common.py Bugfix 30974 2012-10-23 14:07:32 +00:00
properties_physics_dynamicpaint.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_field.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_fluid.py Last spell checking (for now). 2012-07-04 15:52:07 +00:00
properties_physics_smoke.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_softbody.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_render.py Render engines: replace number of x/y tiles with tile size 2012-11-05 08:05:14 +00:00
properties_scene.py Color Management: move "Color Unpremultiply" option to Color Management panel 2012-09-27 12:44:52 +00:00
properties_texture.py Texture UI: 2012-10-21 11:04:04 +00:00
properties_world.py style cleanup 2012-07-29 12:07:06 +00:00
space_clip.py Camera Tracking: allow fallback to reprojection resection by user demand 2012-11-05 08:04:27 +00:00
space_console.py console auto-complete button looked silly when aligned against a menu. 2012-12-09 05:18:56 +00:00
space_dopesheet.py Bugfix [#33154] Toggle/Enable/Disable channel settings operators in 2012-11-20 02:03:20 +00:00
space_filebrowser.py == file browser == 2012-10-27 18:31:52 +00:00
space_graph.py Bugfix [#33154] Toggle/Enable/Disable channel settings operators in 2012-11-20 02:03:20 +00:00
space_image.py Image Editor / UV: 2012-12-03 12:03:16 +00:00
space_info.py fix [#33442] Units 2012-12-09 10:48:18 +00:00
space_logic.py Editors UI: 2012-11-04 18:26:30 +00:00
space_nla.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
space_node.py Node UI: 2012-11-04 00:46:26 +00:00
space_outliner.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
space_sequencer.py Sequencer: add textured solid option for opengl preview 2012-12-12 12:42:12 +00:00
space_text.py Text Editor: remove text marker functionality. Patch [#33251] 2012-11-23 14:33:14 +00:00
space_time.py Editors UI: 2012-11-04 18:26:30 +00:00
space_userpref_keymap.py Fix for #29056: NDOF motion events not configurable in user preferences. 2012-10-31 11:31:25 +00:00
space_userpref.py Holiday coding log :) 2012-12-12 18:58:11 +00:00
space_view3d_toolbar.py rename template_color_wheel() to template_color_picker() 2012-11-09 11:03:53 +00:00
space_view3d.py code cleanup: make bmesh operator names more consistant since python has access to these as input arguments and return values. 2012-11-20 05:50:19 +00:00