forked from bartvdbraak/blender
92d12ab38b
It was possible that deleting transparent BSDF from shader wouldn't disable transparent shadows in integrator when doing viewport render. |
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.. | ||
app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
kernel | ||
render | ||
subd | ||
util | ||
CMakeLists.txt | ||
SConscript |