forked from bartvdbraak/blender
933864da18
Issue was caused by offline rendering could have been allocated the same tile to different devices and in this case buffers would become invalid. Made it more clear in the code, so now it's flag for tile manager to indicate whether tiles should always be allocated for the same device or not. Also cleaned a way how tile index for progressive refine is calculating, which is now avoids tricky computation based on tile coordinate and it's dimensions. |
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audaspace | ||
bsp | ||
container | ||
cycles | ||
dualcon | ||
elbeem | ||
ffmpeg | ||
ghost | ||
guardedalloc | ||
iksolver | ||
itasc | ||
memutil | ||
mikktspace | ||
moto | ||
opencolorio | ||
opennl | ||
raskter | ||
smoke | ||
string | ||
utfconv | ||
CMakeLists.txt | ||
SConscript |