blender/source
Diego Borghetti 93b5553c9c BugFix #7115
The "Strands" settings is a BlockBut and never return B_MATPRV like the others buttons, because of this,
never call BIF_preview_changed.

It's posible two fix for this:
	1) make all the buttons into the "Strands" panel return B_MATPRV (this modify the "work mode" of the panel)
	2) Add a call to BIF_preview_changed to the end of strands_menu function (as do_matbuts).

The problem with the first options, is that the panel "close" when you press/release some of the buttons, so
to preserve the current "work mode" of the panel, i choose the second option.
2007-08-27 03:20:16 +00:00
..
blender BugFix #7115 2007-08-27 03:20:16 +00:00
creator New command line switch -- 2007-08-18 00:02:50 +00:00
darwin
gameengine This should fix up saving a blender runtime. 2007-08-07 16:34:45 +00:00
icons
kernel CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
CMakeLists.txt CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
Makefile This commit is a modified version of patch #6860 2007-06-25 19:50:25 +00:00
nan_compile.mk This reverts the dependancy stuff I did for make -j# 2006-11-17 18:29:46 +00:00
nan_definitions.mk This commit is a modified version of patch #6860 2007-06-25 19:50:25 +00:00
nan_link.mk This is really two commits but the first one is very small and affects one 2006-11-09 15:45:19 +00:00
nan_subdirs.mk
nan_warn.mk
SConscript