blender/source/gameengine
2010-03-28 20:08:16 +00:00
..
BlenderRoutines rename some functions to use easier to understand names. 2010-03-09 17:36:23 +00:00
Converter BGE: repair armature animation. Was broken since commit 27766. 2010-03-28 20:08:16 +00:00
Expressions correct fsf address 2010-02-12 13:34:04 +00:00
GameLogic BGE: fix for [#21180] - missing min and max values in the API + mode fix (interval wasn't working) 2010-03-26 07:21:48 +00:00
GamePlayer rename some functions to use easier to understand names. 2010-03-09 17:36:23 +00:00
Ketsji bgl/BGE: glCopyTexImage2D + bgl.buffer creation error more verbose + dome post_draw (it draw only for the last overlayed scene) 2010-03-28 10:20:26 +00:00
Network correct fsf address 2010-02-12 13:34:04 +00:00
Physics correct fsf address 2010-02-12 13:34:04 +00:00
PyDoc BGE: fix for [#21180] - missing min and max values in the API + mode fix (interval wasn't working) 2010-03-26 07:21:48 +00:00
Rasterizer Fix compilation error in MinGW with my last commit. 2010-03-25 08:48:31 +00:00
SceneGraph BGE: [#19836] Recursive Parenting in game crashes Blender. Added parenting loop detection. 2010-03-25 21:43:36 +00:00
VideoTexture VideoTexture: fix video capture lagging when CPU is busy. This problem was caused by special frame handling that was appropriate for video streaming but not for video capture: drift compensation and no frame skipping. Disable that for video capture to take into account the realtime nature of video. 2010-03-28 17:50:45 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
Makefile 2.5 2009-08-11 18:14:49 +00:00
SConscript option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00