blender/source/gameengine
Erwin Coumans 982a5cc60d Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be fixed before Blender 2.49.
In particular, the Bullet vehicle seems broken, and some soft-body demos don't work.
No new features or benefits are added yet, but a few improvements are planned before Blender 2.49 release.

Please update the build systems, and add those 3 files:
extern/bullet2/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp
extern/bullet2/src/BulletCollision/CollisionDispatch/btGhostObject.cpp
extern/bullet2/src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp

I'll watch the Blender mailing list, in case this commit causes some issues.
2009-03-03 03:41:24 +00:00
..
BlenderRoutines Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00
Converter New Pulse option for the collision sensor (off by default wont change existing logic) 2009-02-25 17:19:30 +00:00
Expressions Py BGE API 2009-02-26 09:04:06 +00:00
GameLogic Py BGE API 2009-02-26 09:04:06 +00:00
GamePlayer BGE patch #18181 commited: Fixing some blenderplayer arguments (-c, -w, -f). 2009-02-28 21:44:24 +00:00
Ketsji BGE patch #18309 commited: Add an addObject() method to KX_Scene. 2009-02-28 22:25:23 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be fixed before Blender 2.49. 2009-03-03 03:41:24 +00:00
PyDoc BGE API cleanup: apply patch from Moguri: Near, Radar, Touch sensor updated. 2009-02-28 21:00:27 +00:00
Rasterizer Minor speedups for the BGE 2009-02-25 06:43:03 +00:00
SceneGraph Minor speedups for the BGE 2009-02-25 06:43:03 +00:00
VideoTexture remove warnings for the BGE 2009-02-25 03:26:02 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00