blender/source/gameengine/Physics
Erwin Coumans 982a5cc60d Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be fixed before Blender 2.49.
In particular, the Bullet vehicle seems broken, and some soft-body demos don't work.
No new features or benefits are added yet, but a few improvements are planned before Blender 2.49 release.

Please update the build systems, and add those 3 files:
extern/bullet2/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp
extern/bullet2/src/BulletCollision/CollisionDispatch/btGhostObject.cpp
extern/bullet2/src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp

I'll watch the Blender mailing list, in case this commit causes some issues.
2009-03-03 03:41:24 +00:00
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BlOde BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit) 2008-10-01 07:55:02 +00:00
Bullet Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be fixed before Blender 2.49. 2009-03-03 03:41:24 +00:00
common * removed typedefs that were not used (from anonymous enums and structs) 2009-02-21 12:43:24 +00:00
Dummy Fix bug in rigid body constraint buttons drawing, and while we are at it, add 'Collision' button to disable collisions between bodies, linked between constraint. 2008-10-10 05:12:57 +00:00
Sumo * removed typedefs that were not used (from anonymous enums and structs) 2009-02-21 12:43:24 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00