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RAS_OpenGLFilters
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_OpenGLRasterizer
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minor edits, no functional changes.
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2011-02-07 22:48:23 +00:00 |
CMakeLists.txt
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use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken.
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2011-01-25 14:43:13 +00:00 |
RAS_2DFilterManager.cpp
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A couple of changes to 2D filters to make adding new built-in ones nicer:
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2010-11-01 00:15:12 +00:00 |
RAS_2DFilterManager.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
RAS_BucketManager.cpp
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update for MingW/CMake
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2010-09-15 16:13:32 +00:00 |
RAS_BucketManager.h
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BGE: When dynamically loading scenes (bge.logic.LibLoad()) in GLSL mode, the lights in the loaded scene would not affect the current scene and vice versa. To fix this, I've updated to merge code to update the scenes that the shaders are using to the scene being merged into.
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2010-06-16 19:07:20 +00:00 |
RAS_CameraData.h
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use BLI_findstring in more places & remove some warnings, no functional changes.
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2010-02-22 09:22:36 +00:00 |
RAS_Deformer.h
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BGE: support modifiers without mapping to original mesh both graphically and physically, fixes bug #24942 and #25286.
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2011-01-23 17:17:21 +00:00 |
RAS_FramingManager.cpp
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remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
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2010-04-18 10:28:37 +00:00 |
RAS_FramingManager.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
RAS_ICanvas.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
RAS_IPolygonMaterial.cpp
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BGE: support modifiers without mapping to original mesh both graphically and physically, fixes bug #24942 and #25286.
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2011-01-23 17:17:21 +00:00 |
RAS_IPolygonMaterial.h
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BGE: support modifiers without mapping to original mesh both graphically and physically, fixes bug #24942 and #25286.
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2011-01-23 17:17:21 +00:00 |
RAS_IRasterizer.h
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update for MingW/CMake
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2010-09-15 16:13:32 +00:00 |
RAS_IRenderTools.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_IRenderTools.h
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Patch:[#25163] BGE support for Blender Font objects - unicode support
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2010-12-16 10:25:41 +00:00 |
RAS_LightObject.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_MaterialBucket.cpp
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update for MingW/CMake
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2010-09-15 16:13:32 +00:00 |
RAS_MaterialBucket.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
RAS_MeshObject.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_MeshObject.h
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update for MingW/CMake
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2010-09-15 16:13:32 +00:00 |
RAS_ObjectColor.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_Polygon.cpp
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update for MingW/CMake
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2010-09-15 16:13:32 +00:00 |
RAS_Polygon.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
RAS_Rect.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
RAS_texmatrix.cpp
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remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
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2010-04-18 10:28:37 +00:00 |
RAS_TexMatrix.h
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_TexVert.cpp
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correct fsf address
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2010-02-12 13:34:04 +00:00 |
RAS_TexVert.h
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- WITH_CXX_GUARDEDALLOC working again
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2010-06-06 01:15:44 +00:00 |
SConscript
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rename libs internal libs for CMake + SCons (used in MSVC project files)
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2010-11-18 11:42:05 +00:00 |