blender/source
Miika Hamalainen 9f51785c4d Dynamic Paint:
* Wave simulation speed doesn't anymore depend on surface size, but uses relative distances instead. This change will likely change simulation behavior on existing saves, but can be easily tweaked back using the "Wave Speed" parameter.
* Added a new wave brush type, "Depth Change". It uses the change of brush intersection between frames, giving a better looking "wake" for moving objects. It also doesn't leave any "dent" to the surface while remaining still.
2011-11-16 18:32:28 +00:00
..
blender Dynamic Paint: 2011-11-16 18:32:28 +00:00
blenderplayer minor cleanup 2011-11-14 16:05:44 +00:00
creator Fix #29232: on background render where it could not find the .blend file, the 2011-11-15 23:03:35 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine correct indentation and some whitespace edits (no functional changes) 2011-11-11 13:09:14 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests Cycles: svn merge -r41225:41232 ^/trunk/blender 2011-10-24 22:32:00 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00