forked from bartvdbraak/blender
a3b47ede17
Fix for 2.66a With help from Daniel Stokes and Mitchell Stokes. This bug always existed in OSX, but started showing up in Windows and Linux on review (54745 + 54747) [the patch to enable alpha buffer for all OSs] A better fix would be to use RAS_IRasterizer::SetAlphaBlend(GPU_BLEND_SOLID); but I think gpu_verify_alpha_blend() is not switching to SOLID because GTS.alphablend is GPU_BLEND_SOLID (even though GL_ALPHA_TEST is enabled). Anyways, this is not something worth tackling now, since in terms of functionality it shouldn't matter. |
||
---|---|---|
.. | ||
BlenderRoutines | ||
Converter | ||
Expressions | ||
GameLogic | ||
GamePlayer | ||
Ketsji | ||
Network | ||
Physics | ||
Rasterizer | ||
SceneGraph | ||
VideoTexture | ||
CMakeLists.txt | ||
SConscript |