blender/intern/cycles
Brecht Van Lommel f811e6e3ae Cycles: optimized SSE BVH traversal now also works with SSE2 CPUs, so all the
way back to Pentium 4, using a slightly less efficient instruction.

Also ensure /Ox is used for Visual Studio for RelWithDebInfo builds.
2013-06-19 17:54:26 +00:00
..
app Cycles Test App: 2013-01-17 22:51:54 +00:00
blender Cycles / UI: 2013-06-18 22:34:37 +00:00
bvh Cycles: attempt to fix internal compile error with some visual studio builds 2013-06-18 13:19:16 +00:00
cmake Cycles / CMake: 2012-11-09 18:31:04 +00:00
device Cycles: prepare to make CUDA 5.0 the official version we use 2013-06-19 17:54:23 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel Cycles: optimized SSE BVH traversal now also works with SSE2 CPUs, so all the 2013-06-19 17:54:26 +00:00
render Cycles: add "Transparent Shadow" option for materials, to disable them per material. 2013-06-18 09:36:00 +00:00
subd Cycles: 2013-06-04 17:20:00 +00:00
util Cycles: optimized SSE BVH traversal now also works with SSE2 CPUs, so all the 2013-06-19 17:54:26 +00:00
CMakeLists.txt Cycles: optimized SSE BVH traversal now also works with SSE2 CPUs, so all the 2013-06-19 17:54:26 +00:00
SConscript Cycles: optimized SSE BVH traversal now also works with SSE2 CPUs, so all the 2013-06-19 17:54:26 +00:00