forked from bartvdbraak/blender
51d8c5d93f
- Saving a typical byte buffer as an exr wasnt converting into linear colorspace. - Remove checks for 1 and 2 channel images, these will write as RGB anyway and are very rare. - 3 Channel images were having the alpha channel written from the red color channel, write 1.0 instead. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |