blender/source/gameengine
Mitchell Stokes a9a92ae323 Fix for [#23375] "texture2D in custom 2D filters can get texture outside of game, resulting in ugliness" reported by Jacob F.
The 2D Filter system now only copies the game viewport instead of the whole window. This prevents 2D Filters from grabbing data outside of the game viewport. The textures for 2D filters are now also not forced to be powers of two (if NPOT textures are supported), which can save a little bit of VRAM.
2012-06-28 09:37:30 +00:00
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BlenderRoutines optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
Converter Removing channel manipulation from the Action Actuator Python API since this has been broken since the animation changes from Pepper. BL_ArmatureObject.channels should be used instead. For more information see bug #28843 for more info: 2012-06-28 06:22:47 +00:00
Expressions more guardedalloc use in C++, also make compositorMutex a static var, was allocated and never freed. 2012-06-25 10:35:24 +00:00
GameLogic bge.logic.keyboard.getClipboard() and .setClipboard methods 2012-06-27 21:57:33 +00:00
GamePlayer style cleanup 2012-06-06 22:38:39 +00:00
Ketsji style cleanup: also some spelling correction. 2012-06-27 05:59:41 +00:00
Network optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
Physics optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
Rasterizer Fix for [#23375] "texture2D in custom 2D filters can get texture outside of game, resulting in ugliness" reported by Jacob F. 2012-06-28 09:37:30 +00:00
SceneGraph optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro. 2012-06-25 09:14:37 +00:00
VideoTexture Reduce amount of deprecated symbols used from FFmpeg 2012-06-18 10:29:11 +00:00
CMakeLists.txt code cleanup: remove mode comments, these were applied very un-evenly across a few files. 2012-05-27 13:22:43 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00