forked from bartvdbraak/blender
c24aa10561
This means changing the active UV/VCol layers wont change what renders. needed to adjust the minor version so old files will copy the active layer to the render-uv/vcol layer. boxpack2d.py - redoen in C now, dont need python version. |
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.. | ||
ai2obj.py | ||
BPyAddMesh.py | ||
BPyArmature.py | ||
BPyBlender.py | ||
BPyCurve.py | ||
BPyImage.py | ||
BPyMathutils.py | ||
BPyMesh_octree.py | ||
BPyMesh_redux.py | ||
BPyMesh.py | ||
BPyMessages.py | ||
BPyNMesh.py | ||
BPyObject.py | ||
BPyRegistry.py | ||
BPyRender.py | ||
BPySys.py | ||
BPyWindow.py | ||
defaultdoodads.py | ||
dxfColorMap.py | ||
dxfImportObjects.py | ||
dxfReader.py | ||
eps2obj.py | ||
gimp2obj.py | ||
mesh_gradient.py | ||
meshtools.py | ||
svg2obj.py |