forked from bartvdbraak/blender
8aed0ead0b
[ #4581 ] related to scripts window updates, details here: http://projects.blender.org/tracker/index.php?func=detail&aid=4581&group_id=9&atid=125 Scripts updated: -Jean-Michel Soler updated some of his scripts: paths importer (ai, eps, gimp, svg), kml / kmz importer and also updated Axiscopy.py by A Vanpoucke (xand) and the knife script (this version handles multiple materials) by Stefano Selleri and Wim Van Hoydonck. Thanks!
326 lines
9.8 KiB
Python
326 lines
9.8 KiB
Python
"""
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#----------------------------------------------
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# (c) jm soler juillet 2004, released under Blender Artistic Licence
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# for the Blender 2.34 Python Scripts Bundle.
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# update : 04/07/2006
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#----------------------------------------------
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# Page officielle :
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# http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_import_gimp.htm
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# Communiquer les problemes et erreurs sur:
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# http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender
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#---------------------------------------------
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"""
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SHARP_IMPORT=0
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SCALE=1
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import sys
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#oldpath=sys.path
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import Blender
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BLversion=Blender.Get('version')
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try:
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import nt
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os=nt
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os.sep='\\'
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except:
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import posix
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os=posix
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os.sep='/'
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def isdir(path):
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try:
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st = os.stat(path)
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return 1
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except:
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return 0
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def split(pathname):
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if pathname.find(os.sep)!=-1:
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k0=pathname.split(os.sep)
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else:
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if os.sep=='/':
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k0=pathname.split('\\')
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else:
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k0=pathname.split('/')
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directory=pathname.replace(k0[len(k0)-1],'')
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Name=k0[len(k0)-1]
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return directory, Name
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def join(l0,l1):
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return l0+os.sep+l1
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os.isdir=isdir
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os.split=split
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os.join=join
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def filtreFICHIER(nom):
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f=open(nom,'r')
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t=f.readlines()
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f.close()
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if len(t)==1 and t[0].find('\r'):
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t=t[0].split('\r')
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if len(t)>1 and t[1].find('#POINTS:')==0:
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return t
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else:
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warning = "OK?%t| Not a valid file or an empty file ... " # if no %xN int is set, indices start from 1
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result = Blender.Draw.PupMenu(warning)
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return "false"
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#===============================
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# Data
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#===============================
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#===============================
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# Blender Curve Data
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#===============================
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objBEZIER=0
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objSURFACE=5
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typBEZIER3D=1 #3D
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typBEZIER2D=9 #2D
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class Bez:
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def __init__(self):
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self.co=[]
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self.ha=[0,0]
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def echo(self):
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#print 'co = ', self.co
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#print 'ha = ', self.ha
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pass
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class ITEM:
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def __init__(self):
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self.type = typBEZIER3D,
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self.pntsUV = [0,0]
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self.resolUV = [32,0]
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self.orderUV = [0,0]
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self.flagUV = [0,0]
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self.Origine = [0.0,0.0]
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self.beziers_knot = []
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class COURBE:
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def __init__(self):
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self.magic_number='3DG3'
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self.type = objBEZIER
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self.number_of_items = 0
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self.ext1_ext2 = [0,0]
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self.matrix = """0.0 0.0 1.0 0.0
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0.0 1.0 0.0 0.0
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0.0 0.0 1.0 0.0
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0.0 0.0 0.0 1.0 """ #- right-handed object matrix. Used to determine position, rotation and size
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self.ITEM = {}
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courbes=COURBE()
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PATTERN={}
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BOUNDINGBOX={'rec':[],'coef':1.0}
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npat=0
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#=====================================================================
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#======== name of the curve in the courbes dictionnary ===============
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#=====================================================================
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n0=0
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#=====================================================================
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#====================== current Point ================================
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#=====================================================================
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CP=[0.0,0.0] #currentPoint
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def MINMAX(b):
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global BOUNDINGBOX
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r=BOUNDINGBOX['rec']
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for m in range(0,len(b)-2,2):
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#print m, m+1 , len(b)-1
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#print b[m], r, r[0]
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if float(b[m])<r[0]:
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r[0]=float(b[m])
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if float(b[m])>r[2]: r[2]=float(b[m])
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if float(b[m+1])<r[1]: r[1]=float(b[m+1])
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if float(b[m+1])>r[3]: r[3]=float(b[m+1])
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#=====================================================================
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#===== to compare last position to the original move to displacement =
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#===== needed for cyclic efinition =================================
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#=====================================================================
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def test_egalitedespositions(f1,f2):
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if f1[0]==f2[0] and f1[1]==f2[1]:
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return Blender.TRUE
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else:
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return Blender.FALSE
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def Open_GEOfile(dir,nom):
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if BLversion>=233:
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Blender.Load(dir+nom+'OOO.obj', 1)
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BO=Blender.Object.Get()
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BO[-1].LocZ=1.0
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BO[-1].makeDisplayList()
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Blender.Window.RedrawAll()
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else:
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print "Not yet implemented"
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def create_GEOtext(courbes):
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global SCALE, B, BOUNDINGBOX
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r=BOUNDINGBOX['rec']
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if SCALE==1:
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SCALE=1.0
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elif SCALE==2:
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SCALE=r[2]-r[0]
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elif SCALE==3:
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SCALE=r[3]-r[1]
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t=[]
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t.append(courbes.magic_number+'\n')
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t.append(str(courbes.type)+'\n')
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t.append(str(courbes.number_of_items)+'\n')
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t.append(str(courbes.ext1_ext2[0])+' '+str(courbes.ext1_ext2[1])+'\n')
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t.append(courbes.matrix+'\n')
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for k in courbes.ITEM.keys():
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t.append("%s\n"%courbes.ITEM[k].type)
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t.append("%s %s \n"%(courbes.ITEM[k].pntsUV[0],courbes.ITEM[k].pntsUV[1]))
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t.append("%s %s \n"%(courbes.ITEM[k].resolUV[0],courbes.ITEM[k].resolUV[1]))
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t.append("%s %s \n"%(courbes.ITEM[k].orderUV[0],courbes.ITEM[k].orderUV[1]))
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t.append("%s %s \n"%(courbes.ITEM[k].flagUV[0],courbes.ITEM[k].flagUV[1]))
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flag =0#courbes.ITEM[k].flagUV[0]
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for k2 in range(flag,len(courbes.ITEM[k].beziers_knot)):
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k1 =courbes.ITEM[k].beziers_knot[k2]
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t.append("%4f 0.0 %4f \n"%(float(k1.co[0])/SCALE,float(k1.co[1])/SCALE))
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t.append("%4f 0.0 %4f \n"%(float(k1.co[4])/SCALE,float(k1.co[5])/SCALE))
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t.append("%4f 0.0 %4f \n"%(float(k1.co[2])/SCALE,float(k1.co[3])/SCALE))
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t.append(str(k1.ha[0])+' '+str(k1.ha[1])+'\n')
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return t
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def save_GEOfile(dir,nom,t):
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f=open(dir+nom+'OOO.obj','w')
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f.writelines(t)
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f.close()
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#warning = "REMINDER : %t | Do not forget to rename your blender file NOW ! %x1"
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#result = Blender.Draw.PupMenu(warning)
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#=====================================================================
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#===== GIMP format : DEBUT =========================
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#=====================================================================
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CLOSED=0
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def mouvement_vers(l,l1,l2,n0):
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global BOUNDINGBOX, CP
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if l[1] == '3' :
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n0+=1
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courbes.ITEM[n0]=ITEM()
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courbes.ITEM[n0].Origine=[l[-3],l[-1],]
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courbes.ITEM[n0-1].beziers_knot[0].co[0]=CP[0]
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courbes.ITEM[n0-1].beziers_knot[0].co[1]=CP[1]
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CP=[l2[-3], l2[-1]]
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elif l[1]=='1' and (n0 not in courbes.ITEM.keys()):
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courbes.ITEM[n0]=ITEM()
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courbes.ITEM[n0].Origine=[l[-3],l[-1],]
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CP=[l2[-3], l2[-1]]
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B=Bez()
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B.co=[ CP[0],CP[1],
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l1[-3], l1[-1],
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l[-3], l[-1]]
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CP=[l2[-3], l2[-1]]
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if BOUNDINGBOX['rec']==[]:
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BOUNDINGBOX['rec']=[float(l2[-3]), float(l2[-1]), float(l[-3]), float(l[-1])]
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B.ha=[0,0]
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"""
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if len( courbes.ITEM[n0].beziers_knot)>=1:
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courbes.ITEM[n0].beziers_knot[-1].co[2]=l1[-3]
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courbes.ITEM[n0].beziers_knot[-1].co[3]=l1[-1]
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"""
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MINMAX(B.co)
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courbes.ITEM[n0].beziers_knot.append(B)
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return courbes,n0
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Actions= { "1" : mouvement_vers,
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"3" : mouvement_vers }
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TAGcourbe=Actions.keys()
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def scan_FILE(nom):
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global CP, courbes, SCALE, MAX, MIN, CLOSED
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dir,name=split(nom)
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name=name.split('.')
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#print name
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n0=0
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result=0
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t=filtreFICHIER(nom)
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if t!="false":
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if not SHARP_IMPORT:
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warning = "Select Size : %t| As is %x1 | Scale on Height %x2| Scale on Width %x3"
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SCALE = Blender.Draw.PupMenu(warning)
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npat=0
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l=0
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while l <len(t)-1 :
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#print 'len(t)',len(t)
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t[l].replace('\n','')
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if t[l][0]!='%':
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l0=t[l].split()
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#print l0[0], l0[1]
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if l0[0]=='TYPE:' and l0[1] in TAGcourbe:
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#print l0[0], l0[1],
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l1=t[l+1].split()
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l2=t[l+2].split()
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courbes,n0=Actions[l0[1]](l0,l1,l2,n0)
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elif l0[0]=='#Point':
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POINTS= int(l0[0])
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elif l0[0]=='CLOSED:' and l0[1]=='1':
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CLOSED=1
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l=l+1;
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courbes.number_of_items=len(courbes.ITEM.keys())
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courbes.ITEM[n0].beziers_knot[0].co[0]=CP[0]
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courbes.ITEM[n0].beziers_knot[0].co[1]=CP[1]
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for k in courbes.ITEM.keys():
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#print k
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if CLOSED == 1:
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B=Bez()
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B.co=courbes.ITEM[k].beziers_knot[0].co[:]
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B.ha=courbes.ITEM[k].beziers_knot[0].ha[:]
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B.echo()
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courbes.ITEM[k].beziers_knot.append(B)
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courbes.ITEM[k].flagUV[0]=1
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courbes.ITEM[k].pntsUV[0] =len(courbes.ITEM[k].beziers_knot)
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if courbes.number_of_items>0:
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t=create_GEOtext(courbes)
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save_GEOfile(dir,name[0],t)
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Open_GEOfile(dir,name[0])
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# 0.1.8 ---------------------------------
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Blender.Object.Get()[-1].setName(name[0])
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# 0.1.8 ---------------------------------
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else:
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pass
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#=====================================================================
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#====================== GIMP Path format mouvements =========================
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#=====================================================================
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#=========================================================
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# une sorte de contournement qui permet d'utiliser la fonction
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# et de documenter les variables Window.FileSelector
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#=========================================================
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def fonctionSELECT(nom):
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scan_FILE(nom)
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#Blender.Window.FileSelector (fonctionSELECT, 'SELECT a GIMP Path FILE')
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#sys.path=oldpath
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