blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
Kester Maddock b468bf726c Lighting updates:
Added specular after texture.
Added Light properties: Negative, No Diffuse, No Specular, Quad, Quad2
2004-06-07 11:01:31 +00:00
..
Makefile Initial revision 2002-10-12 11:37:38 +00:00
mkglext.py Lighting updates: 2004-06-07 11:01:31 +00:00
RAS_GLExtensionManager.cpp Lighting updates: 2004-06-07 11:01:31 +00:00
RAS_GLExtensionManager.h Lighting updates: 2004-06-07 11:01:31 +00:00
RAS_OpenGLRasterizer.cpp Lighting updates: 2004-06-07 11:01:31 +00:00
RAS_OpenGLRasterizer.h Use const for SetProjectionMatrix 2004-05-16 12:55:21 +00:00
RAS_VAOpenGLRasterizer.cpp Miscellaneous Fixes: 2004-06-04 03:00:13 +00:00
RAS_VAOpenGLRasterizer.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00