blender/intern/cycles
Brecht Van Lommel 67b014af48 Workspaces: active view layer now always comes from workspace, not scene.
Both the scene and workspace had an active view layer, and it was confusing
which settings were being used or displayed where. Now we always have one,
so there is no mismatch.

The "View Layers" tab in the properties editor is now "View Layer", no longer
showing a list of layers. Instead view layers can be added and removed with
the workspace view layer selector. They are also listed and selectable in the
outliner.

Single layer rendering uses the active view layer from the workspace.

This fixes bugs where the wrong active view layer was used, but more places
remain that are wrong and are now using the first view layer in the scene.
These are all marked with BKE_view_layer_context_active_PLACEHOLDER.
2018-04-26 17:06:14 +02:00
..
app Merge branch 'master' into blender2.8 2018-03-16 04:35:37 +01:00
blender Workspaces: active view layer now always comes from workspace, not scene. 2018-04-26 17:06:14 +02:00
bvh msvc: Use source folder structure for project file. 2018-02-03 16:38:27 -07:00
cmake Fix Cycle standalone build. 2018-03-02 19:56:22 +01:00
device OpenGL: Remove remaining instances of GL_RGBA16F_ARB. 2018-04-24 12:48:43 +02:00
doc Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
graph Code refactor: make Transform always affine, dropping last row. 2018-03-10 04:54:05 +01:00
kernel Fix T54455: OpenCL build error after recent changes. 2018-03-29 07:14:09 +02:00
render Merge branch 'master' into blender2.8 2018-04-04 12:57:36 +02:00
subd msvc: Use source folder structure for project file. 2018-02-03 16:38:27 -07:00
test Fix Cycles gtests build on macOS. 2017-10-24 17:52:20 +02:00
util Merge branch 'master' into blender2.8 2018-04-03 14:19:51 +02:00
CMakeLists.txt Build: fixes for the Intel compiler versions 2016, 2017, 2018. 2018-04-02 16:39:04 +02:00