forked from bartvdbraak/blender
d52400bfbd
Notes: * Sequence transform strip uses G.scene global, this is commented out now, should be fixed. * Etch-a-ton code was most difficult to merge. The files already in 2.5 got merged, but no new files were added. Calls to these files are commented out with "XXX etch-a-ton". editarmature.c and transform_snap.c were complex to merge. Martin, please check? * Game engine compiles and links again here for scons/make/cmake (player still fails to link). |
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.. | ||
BL_KetsjiEmbedStart.cpp | ||
CMakeLists.txt | ||
KX_BlenderCanvas.cpp | ||
KX_BlenderCanvas.h | ||
KX_BlenderGL.cpp | ||
KX_BlenderGL.h | ||
KX_BlenderInputDevice.cpp | ||
KX_BlenderInputDevice.h | ||
KX_BlenderKeyboardDevice.cpp | ||
KX_BlenderKeyboardDevice.h | ||
KX_BlenderMouseDevice.cpp | ||
KX_BlenderMouseDevice.h | ||
KX_BlenderRenderTools.cpp | ||
KX_BlenderRenderTools.h | ||
KX_BlenderSystem.cpp | ||
KX_BlenderSystem.h | ||
Makefile | ||
SConscript |