..
unix
2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r17434:HEAD
2008-12-14 17:32:24 +00:00
windows
Small update to get the BlenderPlayer compiling (also needed for 2.47)
2008-08-02 22:11:22 +00:00
bmfont.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
CMakeLists.txt
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
GPC_Canvas.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPC_Canvas.h
BGE Bug Fix:#17349, fixes some problems about 2d-filters
2008-07-20 23:03:01 +00:00
GPC_Engine.cpp
2.5
2009-01-04 14:14:06 +00:00
GPC_Engine.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPC_KeyboardDevice.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPC_KeyboardDevice.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPC_MouseDevice.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPC_MouseDevice.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPC_PolygonMaterial.cpp
Merge of apricot branch game engine changes into trunk, excluding GLSL.
2008-06-17 10:27:34 +00:00
GPC_PolygonMaterial.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPC_RawImage.cpp
[ #17600 ] char* -> const char*
2008-09-20 11:08:35 +00:00
GPC_RawImage.h
[ #17600 ] char* -> const char*
2008-09-20 11:08:35 +00:00
GPC_RawLoadDotBlendArray.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPC_RawLoadDotBlendArray.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPC_RawLogoArrays.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPC_RawLogoArrays.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPC_RenderTools.cpp
Fix for bug #18228 : OpenGL specular did not get the correct view
2009-02-06 19:21:24 +00:00
GPC_RenderTools.h
Fix for bug #18228 : OpenGL specular did not get the correct view
2009-02-06 19:21:24 +00:00
GPC_System.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPC_System.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
load.blend
some minor webplugin changes, new loading .blend, upgraded version to 2.42, enabled PhysicsConstraints module within sandbox.
2006-07-06 07:58:07 +00:00
logo_blender3d.raw
Initial revision
2002-10-12 11:37:38 +00:00
logo_blender.raw
Initial revision
2002-10-12 11:37:38 +00:00
logo_nan.raw
Initial revision
2002-10-12 11:37:38 +00:00
Makefile
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
SConscript
Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
2009-02-25 12:07:51 +00:00