blender/source/gameengine/GamePlayer
Brecht Van Lommel d52400bfbd 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18677:19317
Notes:
* Sequence transform strip uses G.scene global, this is commented
  out now, should be fixed.
* Etch-a-ton code was most difficult to merge. The files already in
  2.5 got merged, but no new files were added. Calls to these files
  are commented out with "XXX etch-a-ton". editarmature.c and
  transform_snap.c were complex to merge. Martin, please check?
* Game engine compiles and links again here for scons/make/cmake
  (player still fails to link).
2009-03-17 21:44:58 +00:00
..
common 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18677:19317 2009-03-17 21:44:58 +00:00
ghost 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18677:19317 2009-03-17 21:44:58 +00:00
CMakeLists.txt Patch 17508: Blender Web Plugin - XEmbed. Enable XEmbed integration of blenderplayer, using -i as input parameter to pass embedder window id. create a minimal web plugin to embed blenderplayer on web pages (using gecko/mozilla as browser). Only for *nix. 2008-09-09 21:15:30 +00:00
Makefile Fixing up the webplugin defines for the Makefiles. 2008-05-08 18:38:21 +00:00
SConscript * tweak linking priorities - should help for GCC users 2008-01-08 09:47:44 +00:00