forked from bartvdbraak/blender
d5b679253a
* Sun, area and point lights with size now supported * Cast shadow option to disable shadow casting for lamps * Emission strength of materials tweaked such that setting strength to 1.0 basically makes the material "shadeless" in that the value of the color input will be the resulting color in the image. |
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.. | ||
nodes | ||
background.cpp | ||
bsdf_ashikhmin_velvet.cpp | ||
bsdf_diffuse.cpp | ||
bsdf_microfacet.cpp | ||
bsdf_reflection.cpp | ||
bsdf_refraction.cpp | ||
bsdf_transparent.cpp | ||
bsdf_ward.cpp | ||
bsdf_westin.cpp | ||
bssrdf.cpp | ||
CMakeLists.txt | ||
debug.cpp | ||
emissive.cpp | ||
osl_closures.cpp | ||
osl_closures.h | ||
osl_globals.h | ||
osl_services.cpp | ||
osl_services.h | ||
osl_shader.cpp | ||
osl_shader.h | ||
vol_subsurface.cpp |