.. |
osl
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Cycles:
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2011-10-15 23:49:01 +00:00 |
svm
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Cycles:
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2011-10-15 23:49:01 +00:00 |
CMakeLists.txt
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Cycles:
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2011-09-09 12:04:39 +00:00 |
kernel_bvh.h
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Cycles: add transparent shadow support, i.e. shadows through Transparent BSDF
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2011-10-16 17:54:43 +00:00 |
kernel_camera.h
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Cycles: tweaks to properties and nodes
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2011-09-16 13:14:02 +00:00 |
kernel_compat_cpu.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
kernel_compat_cuda.h
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Cycles:
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2011-09-09 12:04:39 +00:00 |
kernel_compat_opencl.h
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Cycles:
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2011-08-28 13:55:59 +00:00 |
kernel_differential.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
kernel_displace.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
kernel_emission.h
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Cycles: add transparent shadow support, i.e. shadows through Transparent BSDF
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2011-10-16 17:54:43 +00:00 |
kernel_film.h
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Cycles: tweaks to properties and nodes
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2011-09-16 13:14:02 +00:00 |
kernel_globals.h
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Cycles:
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2011-09-12 13:13:56 +00:00 |
kernel_light.h
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Cycles:
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2011-10-15 23:49:01 +00:00 |
kernel_math.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
kernel_mbvh.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
kernel_montecarlo.h
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Cycles: internal changes that should have no effect on user level yet, added
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2011-09-27 20:37:24 +00:00 |
kernel_object.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
kernel_path.h
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Cycles: add transparent shadow support, i.e. shadows through Transparent BSDF
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2011-10-16 17:54:43 +00:00 |
kernel_qbvh.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
kernel_random.h
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Cycles: tweaks to properties and nodes
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2011-09-16 13:14:02 +00:00 |
kernel_shader.h
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Cycles:
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2011-10-16 14:11:53 +00:00 |
kernel_textures.h
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Cycles: internal changes that should have no effect on user level yet, added
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2011-09-27 20:37:24 +00:00 |
kernel_triangle.h
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Cycles: some steps to getting OpenCL backend to compile.
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2011-05-20 12:26:01 +00:00 |
kernel_types.h
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Cycles: enable multi closure sampling and transparent shadows only on CPU and
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2011-10-16 18:54:27 +00:00 |
kernel.cl
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Cycles: tweaks to properties and nodes
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2011-09-16 13:14:02 +00:00 |
kernel.cpp
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Cycles: internal changes that should have no effect on user level yet, added
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2011-09-27 20:37:24 +00:00 |
kernel.cu
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Cycles: tweaks to properties and nodes
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2011-09-16 13:14:02 +00:00 |
kernel.h
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Cycles: tweaks to properties and nodes
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2011-09-16 13:14:02 +00:00 |