blender/source/gameengine/BlenderRoutines
Campbell Barton 1708ac0723 rename some functions to use easier to understand names.
'BLI_makestringcode' --> 'BLI_path_rel'
'BLI_convertstringcwd' --> 'BLI_path_cwd'
'BLI_convertstringframe' --> 'BLI_path_frame'
'BLI_convertstringframe_range' --> 'BLI_path_frame_range'
'BLI_make_cwdpath' --> 'BLI_path_cwd'
2010-03-09 17:36:23 +00:00
..
BL_KetsjiEmbedStart.cpp rename some functions to use easier to understand names. 2010-03-09 17:36:23 +00:00
CMakeLists.txt patch [#19796] GLEW update by Mitchell Stokes (Moguri) 2009-11-21 20:36:03 +00:00
KX_BlenderCanvas.cpp correct fsf address 2010-02-12 13:34:04 +00:00
KX_BlenderCanvas.h correct fsf address 2010-02-12 13:34:04 +00:00
KX_BlenderGL.cpp correct fsf address 2010-02-12 13:34:04 +00:00
KX_BlenderGL.h correct fsf address 2010-02-12 13:34:04 +00:00
KX_BlenderInputDevice.cpp correct fsf address 2010-02-12 13:34:04 +00:00
KX_BlenderInputDevice.h correct fsf address 2010-02-12 13:34:04 +00:00
KX_BlenderKeyboardDevice.cpp correct fsf address 2010-02-12 13:34:04 +00:00
KX_BlenderKeyboardDevice.h correct fsf address 2010-02-12 13:34:04 +00:00
KX_BlenderMouseDevice.cpp correct fsf address 2010-02-12 13:34:04 +00:00
KX_BlenderMouseDevice.h correct fsf address 2010-02-12 13:34:04 +00:00
KX_BlenderRenderTools.cpp BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) breaks backward compatibility !!! 2010-03-03 06:38:47 +00:00
KX_BlenderRenderTools.h BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) breaks backward compatibility !!! 2010-03-03 06:38:47 +00:00
KX_BlenderSystem.cpp correct fsf address 2010-02-12 13:34:04 +00:00
KX_BlenderSystem.h correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Add audaspace search path. 2009-09-20 20:14:34 +00:00
SConscript patch [#19796] GLEW update by Mitchell Stokes (Moguri) 2009-11-21 20:36:03 +00:00