..
BL_ActionActuator.cpp
style cleanup
2012-10-22 08:15:51 +00:00
BL_ActionActuator.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
BL_ArmatureActuator.cpp
style cleanup
2012-09-16 04:58:18 +00:00
BL_ArmatureActuator.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
BL_ArmatureChannel.cpp
code cleanup: some warnings and formatting for PyMethodDef's in the BGE.
2012-11-10 05:42:50 +00:00
BL_ArmatureChannel.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
BL_ArmatureConstraint.cpp
code cleanup: some warnings and formatting for PyMethodDef's in the BGE.
2012-11-10 05:42:50 +00:00
BL_ArmatureConstraint.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
BL_ArmatureObject.cpp
Code cleanup: add usual 'BKE_' prefix to 'public' constraint functions from blenkernel...
2012-12-23 11:31:15 +00:00
BL_ArmatureObject.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
BL_BlenderDataConversion.cpp
BGE: Some various tweaks to try and get async lib loading to be a bit more stable on more complex scenes.
2012-12-25 08:11:21 +00:00
BL_BlenderDataConversion.h
BGE: Some as of yet unmerged work I did in the Swiss branch. These changes include:
2012-12-18 20:56:25 +00:00
BL_DeformableGameObject.cpp
style cleanup
2012-06-06 22:38:39 +00:00
BL_DeformableGameObject.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
BL_MeshDeformer.cpp
style cleanup
2012-10-22 08:15:51 +00:00
BL_MeshDeformer.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
BL_ModifierDeformer.cpp
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
BL_ModifierDeformer.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
BL_ShapeActionActuator.cpp
style cleanup
2012-10-22 08:15:51 +00:00
BL_ShapeActionActuator.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
BL_ShapeDeformer.cpp
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
BL_ShapeDeformer.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
BL_SkinDeformer.cpp
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
BL_SkinDeformer.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
BlenderWorldInfo.cpp
style cleanup
2012-09-16 04:58:18 +00:00
BlenderWorldInfo.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
CMakeLists.txt
add option WITH_SYSTEM_BULLET to link against the bullet installation found on the system.
2013-01-03 00:23:52 +00:00
KX_BlenderScalarInterpolator.cpp
code cleanup: remove redundant casts
2012-10-14 08:49:01 +00:00
KX_BlenderScalarInterpolator.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_BlenderSceneConverter.cpp
BGE: "Fix" for issue [ #33663 ] "Objects Share Materials / Textures When Grouped In SingleTexture / MultiTexture Mode" reported by Josiah Lane (solarlune).
2012-12-24 03:13:53 +00:00
KX_BlenderSceneConverter.h
BGE: "Fix" for issue [ #33663 ] "Objects Share Materials / Textures When Grouped In SingleTexture / MultiTexture Mode" reported by Josiah Lane (solarlune).
2012-12-24 03:13:53 +00:00
KX_ConvertActuators.cpp
BGE: Some as of yet unmerged work I did in the Swiss branch. These changes include:
2012-12-18 20:56:25 +00:00
KX_ConvertActuators.h
style cleanup: bge
2012-10-15 04:16:34 +00:00
KX_ConvertControllers.cpp
BGE: Some various tweaks to try and get async lib loading to be a bit more stable on more complex scenes.
2012-12-25 08:11:21 +00:00
KX_ConvertControllers.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_ConvertProperties.cpp
style cleanup: bge, switch statements mostly.
2012-10-21 07:58:38 +00:00
KX_ConvertProperties.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_ConvertSensors.cpp
style cleanup
2012-10-29 02:11:40 +00:00
KX_ConvertSensors.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_IpoConvert.cpp
style cleanup: bge, switch statements mostly.
2012-10-21 07:58:38 +00:00
KX_IpoConvert.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
KX_LibLoadStatus.cpp
BGE: Committing async LibLoad from Swiss. This does the lib loading in a separate thread to keep the BGE from freezing. Here is an example from the docs:
2012-12-22 05:38:32 +00:00
KX_LibLoadStatus.h
BGE: Committing async LibLoad from Swiss. This does the lib loading in a separate thread to keep the BGE from freezing. Here is an example from the docs:
2012-12-22 05:38:32 +00:00
KX_SoftBodyDeformer.cpp
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
KX_SoftBodyDeformer.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00