..
properties_animviz.py
pep8 cleanup
2010-03-06 01:40:29 +00:00
properties_data_armature_rigify.py
fix for nasty bug where registering properties would register them in the parent classes SRNA, made for confusing rigify args turning up in add sequencer adding collection.
2010-03-16 17:20:15 +00:00
properties_data_armature.py
pep8 cleanup
2010-03-06 01:40:29 +00:00
properties_data_bone.py
Restore iTaSC UI.
2010-03-07 09:53:59 +00:00
properties_data_camera.py
pep8 cleanup + correction for external player operator return value.
2010-02-22 23:32:58 +00:00
properties_data_curve.py
Fix [ #21814 ] 3D Curves and Caps Confusion
2010-03-30 00:57:54 +00:00
properties_data_empty.py
pep8 cleanup + correction for external player operator return value.
2010-02-22 23:32:58 +00:00
properties_data_lamp.py
pep8 warnings
2010-03-14 23:26:17 +00:00
properties_data_lattice.py
pep8 cleanup + correction for external player operator return value.
2010-02-22 23:32:58 +00:00
properties_data_mesh.py
pep8 cleanup + correction for external player operator return value.
2010-02-22 23:32:58 +00:00
properties_data_metaball.py
pep8 cleanup + correction for external player operator return value.
2010-02-22 23:32:58 +00:00
properties_data_modifier.py
svn merge https://svn.blender.org/svnroot/bf-blender/branches/render25 -r27867:27871
2010-03-31 07:28:23 +00:00
properties_game.py
scene.render_data -> scene.render
2010-02-23 12:48:35 +00:00
properties_material.py
Fix node material properties not showing correct, the code here should not
2010-03-22 15:50:16 +00:00
properties_object_constraint.py
New "Maintain Volume" constraint. When attached to a bone, you specify a "free" axis. Upon scaling, this free axis scales normally, but the constraint forces the other two axes to adjust themselves appropriately so that overall bone volume is maintained. So, setting "Y" as the free axis (the default) creates a bone that automatically squashes and stretches when scaling. Thanks to Aligorith, Fweeb, Cessen and others for the feedback.
2010-03-16 12:55:56 +00:00
properties_object.py
* Multiply for panorama cameras
2010-03-30 12:15:16 +00:00
properties_particle.py
Few small hair dynamics goodies:
2010-02-26 03:24:21 +00:00
properties_physics_cloth.py
Rest shape key for cloth option, this makes it possible
2010-03-30 11:49:07 +00:00
properties_physics_common.py
fix for incorrect args, before pyapi fixes these were ignored.
2010-03-25 13:53:24 +00:00
properties_physics_field.py
scene.render_data -> scene.render
2010-02-23 12:48:35 +00:00
properties_physics_fluid.py
Restored Fluid Sim baking
2010-03-25 06:27:25 +00:00
properties_physics_smoke.py
scene.render_data -> scene.render
2010-02-23 12:48:35 +00:00
properties_physics_softbody.py
pep8 warnings
2010-03-14 23:26:17 +00:00
properties_render.py
no need to include the setting names in enum items
2010-03-16 18:22:55 +00:00
properties_scene.py
Assorted animsys fixes/tweaks:
2010-04-01 06:26:41 +00:00
properties_texture.py
Fix [ #21708 ] Copy/Paste Texture channels for Lamps/World not working
2010-03-29 05:37:34 +00:00
properties_world.py
scene.render_data -> scene.render
2010-02-23 12:48:35 +00:00
space_buttons.py
pep8 cleanup + correction for external player operator return value.
2010-02-22 23:32:58 +00:00
space_console.py
replace operator options bl_undo and bl_register with bl_options
2010-03-01 00:03:51 +00:00
space_dopesheet.py
fix for keying set rna path attribute and object select menu incorrect args to UI func.
2010-03-24 15:08:15 +00:00
space_filebrowser.py
pep8 cleanup + correction for external player operator return value.
2010-02-22 23:32:58 +00:00
space_graph.py
fix for keying set rna path attribute and object select menu incorrect args to UI func.
2010-03-24 15:08:15 +00:00
space_image.py
* Assign weight from bones in weight paint mode now respects paint face
2010-03-30 12:01:17 +00:00
space_info.py
Added splash screen item in the Help menu. Not sure why it wasn't there in the first place? It's used to get the revision number and if the intention was to add a more adequate "About" window it can be replaced later.
2010-03-29 08:27:04 +00:00
space_logic.py
pep8 cleanup + correction for external player operator return value.
2010-02-22 23:32:58 +00:00
space_nla.py
fix for keying set rna path attribute and object select menu incorrect args to UI func.
2010-03-24 15:08:15 +00:00
space_node.py
Fixed a crash switching to brush texture nodes
2010-03-17 22:54:55 +00:00
space_outliner.py
pep8 cleanup + correction for external player operator return value.
2010-02-22 23:32:58 +00:00
space_sequencer.py
Sound bugfixes:
2010-03-17 21:38:53 +00:00
space_text.py
* Multiply for panorama cameras
2010-03-30 12:15:16 +00:00
space_time.py
Keying Sets: BuiltIn vs Absolute Tweaks
2010-03-23 11:59:34 +00:00
space_userpref.py
Fix [ #20711 ] Loop selection not working with Emulate MMB + Left mouse select
2010-04-01 02:28:08 +00:00
space_view3d_toolbar.py
Fix for child drawing bug reported in the comments of [ #21103 ] Updating bugs in Particle Mode
2010-03-22 19:38:40 +00:00
space_view3d.py
Adding menu entries for the new hotkeys (change keying set)
2010-03-25 11:42:02 +00:00